Beispiel #1
0
        /// <summary>
        /// 应用程序响应键盘按下事件,并判断做出相关动作。
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void Window_KeyDown(object sender, System.Windows.Input.KeyEventArgs e)
        {
            Key downKey = e.Key;

            switch (downKey)
            {
            case Key.Space:
                if (PlayController.bassEng.CanPlay)
                {
                    PlayController.Play();
                }
                else
                {
                    PlayController.PlayMusic();
                }
                break;

            case Key.Left:
                PlayController.PlayPrevent();
                break;

            case Key.Right:
                PlayController.PlayNext();
                break;

            case Key.Up:
                PlayController.bassEng.Volume += 0.1;
                break;

            case Key.Down:
                PlayController.bassEng.Volume -= 0.1;
                break;

            default: break;
            }
        }