Beispiel #1
0
 public void getBloodBox(Graphics g, Player player, BloodBox box)
 {
     Rectangle plaRec = new Rectangle(player.PLANEX, player.PLANEY, player.Myplane.Width, player.Myplane.Height);
     Rectangle boxRec = new Rectangle(box.BoxX, box.BoxY, box.Box.Width, box.Box.Height);
     if (boxRec.IntersectsWith(plaRec) && player.ChangeBlood(0) && box.Exist)
     {
         player.ChangeBlood(20);
         box.getBox();
         box.Exist = false;
     }
     else
     {
         box.Draw(g);
     }
 }
Beispiel #2
0
        public void getBloodBox(Graphics g, Player player, BloodBox box)
        {
            Rectangle plaRec = new Rectangle(player.PLANEX, player.PLANEY, player.Myplane.Width, player.Myplane.Height);
            Rectangle boxRec = new Rectangle(box.BoxX, box.BoxY, box.Box.Width, box.Box.Height);

            if (boxRec.IntersectsWith(plaRec) && player.ChangeBlood(0) && box.Exist)
            {
                player.ChangeBlood(20);
                box.getBox();
                box.Exist = false;
            }
            else
            {
                box.Draw(g);
            }
        }