Beispiel #1
0
        public static int[] CopyImgBuffer(ActualImage img, int width)
        {
            //calculate stride for the width

            int destStride = ActualImage.CalculateStride(width, PixelFormat.ARGB32);
            int h          = img.Height;
            int newBmpW    = destStride / 4;

            int[] buff2 = new int[newBmpW * img.Height];
            unsafe
            {
                TempMemPtr srcBufferPtr = ActualImage.GetBufferPtr(img);
                byte *     srcBuffer    = (byte *)srcBufferPtr.Ptr;
                int        srcIndex     = 0;
                int        srcStride    = img.Stride;
                fixed(int *destHead = &buff2[0])
                {
                    byte *destHead2 = (byte *)destHead;

                    for (int line = 0; line < h; ++line)
                    {
                        //System.Runtime.InteropServices.Marshal.Copy(srcBuffer, srcIndex, (IntPtr)destHead2, destStride);
                        NaitveMemMx.memcpy((byte *)destHead2, srcBuffer + srcIndex, destStride);
                        srcIndex  += srcStride;
                        destHead2 += destStride;
                    }
                }

                srcBufferPtr.Release();
            }

            return(buff2);
        }
Beispiel #2
0
 //--------------------------------------------------------------------
 public byte pixel(int x, int y)
 {
     unsafe
     {
         int        bufferIndex = m_rbuf.GetByteBufferOffsetXY(x, y);
         TempMemPtr tmpMem      = m_rbuf.GetBufferPtr();
         byte       value       = *((byte *)tmpMem.Ptr + bufferIndex);
         tmpMem.Release();
         return(value);
     }
 }
Beispiel #3
0
        public void combine_hspanFullCover(int x, int y, byte[] covers, int coversIndex, int num_pix)
        {
            int xmax  = (int)m_rbuf.Width - 1;
            int ymax  = (int)m_rbuf.Height - 1;
            int count = num_pix;

            if (y < 0 || y > ymax)
            {
                AggMemMx.MemClear(covers, coversIndex, num_pix);
                return;
            }

            if (x < 0)
            {
                count += x;
                if (count <= 0)
                {
                    AggMemMx.MemClear(covers, coversIndex, num_pix);
                    return;
                }
                AggMemMx.MemClear(covers, coversIndex, -x);
                coversIndex -= x;
                x            = 0;
            }

            if (x + count > xmax)
            {
                int rest = x + count - xmax - 1;
                count -= rest;
                if (count <= 0)
                {
                    AggMemMx.MemClear(covers, coversIndex, num_pix);
                    return;
                }
                AggMemMx.MemClear(covers, coversIndex + count, rest);
            }

            int maskIndex = m_rbuf.GetByteBufferOffsetXY(x, y);

            unsafe
            {
                TempMemPtr maskPtr = m_rbuf.GetBufferPtr();
                byte *     mask    = (byte *)maskPtr.Ptr;
                do
                {
                    covers[coversIndex++] = mask[maskIndex++];
                }while (--count != 0);

                maskPtr.Release();
            }
        }
Beispiel #4
0
        public static int[] CopyImgBuffer(ActualImage img)
        {
            int[] buff2 = new int[img.Width * img.Height];
            unsafe
            {
                //byte[] pixelBuffer = ActualImage.GetBuffer(img);
                TempMemPtr pixBuffer = ActualImage.GetBufferPtr(img);
                //fixed (byte* header = &pixelBuffer[0])
                byte *header = (byte *)pixBuffer.Ptr;
                {
                    System.Runtime.InteropServices.Marshal.Copy((IntPtr)header, buff2, 0, buff2.Length);//length in bytes
                }
                pixBuffer.Release();
            }

            return(buff2);
        }
Beispiel #5
0
        public void combine_hspan(int x, int y, byte[] covers, int coversIndex, int count)
        {
            unsafe
            {
                int        maskIndex = m_rbuf.GetByteBufferOffsetXY(x, y);
                TempMemPtr maskPtr   = m_rbuf.GetBufferPtr();

                byte *mask = (byte *)maskPtr.Ptr;
                do
                {
                    covers[coversIndex] = (byte)((255 + (covers[coversIndex]) * mask[maskIndex]) >> 8);
                    coversIndex++;
                    maskIndex++;
                }while (--count != 0);
                maskPtr.Release();
            }
        }
Beispiel #6
0
        public void combine_hspanFullCover(int x, int y, byte[] covers, int coversIndex, int count)
        {
            int maskIndex = m_rbuf.GetByteBufferOffsetXY(x, y);

            unsafe
            {
                TempMemPtr memPtr = m_rbuf.GetBufferPtr();
                byte *     m      = ((byte *)memPtr.Ptr + maskIndex);
                do
                {
                    covers[coversIndex++] = *m; //[maskIndex++];
                    m++;                        //move to next
                }while (--count != 0);
                memPtr.Release();
            }
            //byte[] mask = m_rbuf.GetBuffer();
            //do
            //{
            //    covers[coversIndex++] = mask[maskIndex++];
            //}
            //while (--count != 0);
        }
Beispiel #7
0
        //--------------------------------------------------------------------
        public byte pixel(int x, int y)
        {
            unchecked
            {
                if ((uint)x < (uint)m_rbuf.Width &&
                    (uint)y < (uint)m_rbuf.Height)
                {
                    unsafe
                    {
                        int        bufferIndex = m_rbuf.GetByteBufferOffsetXY(x, y);
                        TempMemPtr tmpMem      = m_rbuf.GetBufferPtr();
                        byte       value       = *((byte *)tmpMem.Ptr + bufferIndex);
                        tmpMem.Release();
                        return(value);
                    }

                    //int bufferIndex = m_rbuf.GetByteBufferOffsetXY(x, y);
                    //byte[] buffer = m_rbuf.GetBuffer();
                    //return buffer[bufferIndex];
                }
            }

            return(0);
        }
Beispiel #8
0
        public static int[] CopyImgBuffer(ActualImage src, int srcX, int srcY, int srcW, int srcH)
        {
            //calculate stride for the width
            int destStride = ActualImage.CalculateStride(srcW, PixelFormat.ARGB32);
            int newBmpW    = destStride / 4;

            int[] buff2 = new int[newBmpW * srcH];
            unsafe
            {
                TempMemPtr srcBufferPtr = ActualImage.GetBufferPtr(src);
                byte *     srcBuffer    = (byte *)srcBufferPtr.Ptr;
                int        srcIndex     = 0;
                int        srcStride    = src.Stride;
                fixed(int *destHead = &buff2[0])
                {
                    byte *destHead2 = (byte *)destHead;

                    //move to specific src line
                    srcIndex += srcStride * srcY;

                    int lineEnd = srcY + srcH;

                    for (int line = srcY; line < lineEnd; ++line)
                    {
                        //System.Runtime.InteropServices.Marshal.Copy(srcBuffer, srcIndex, (IntPtr)destHead2, destStride);
                        NaitveMemMx.memcpy((byte *)destHead2, srcBuffer + srcIndex, destStride);
                        srcIndex  += srcStride;
                        destHead2 += destStride;
                    }
                }

                srcBufferPtr.Release();
            }

            return(buff2);
        }
        void CopyFromNoClipping(IImageReaderWriter sourceImage, RectInt clippedSourceImageRect, int destXOffset, int destYOffset)
        {
            if (BytesBetweenPixelsInclusive != BitDepth / 8 ||
                sourceImage.BytesBetweenPixelsInclusive != sourceImage.BitDepth / 8)
            {
                throw new Exception("WIP we only support packed pixel formats at this time.");
            }

            if (BitDepth == sourceImage.BitDepth)
            {
                int lengthInBytes = clippedSourceImageRect.Width * BytesBetweenPixelsInclusive;
                int sourceOffset  = sourceImage.GetByteBufferOffsetXY(clippedSourceImageRect.Left, clippedSourceImageRect.Bottom);

                unsafe
                {
                    TempMemPtr memPtr  = sourceImage.GetBufferPtr();
                    TempMemPtr destPtr = this.GetBufferPtr();

                    byte *sourceBuffer = (byte *)memPtr.Ptr;
                    byte *destBuffer   = (byte *)destPtr.Ptr;
                    int   destOffset   = GetByteBufferOffsetXY(clippedSourceImageRect.Left + destXOffset, clippedSourceImageRect.Bottom + destYOffset);
                    for (int i = 0; i < clippedSourceImageRect.Height; i++)
                    {
                        AggMemMx.memmove(destBuffer, destOffset, sourceBuffer, sourceOffset, lengthInBytes);
                        sourceOffset += sourceImage.Stride;
                        destOffset   += Stride;
                    }

                    memPtr.Release();
                    destPtr.Release();
                }
            }
            else
            {
                bool haveConversion = true;
                switch (sourceImage.BitDepth)
                {
                case 24:
                    switch (BitDepth)
                    {
                    case 32:
                    {
                        //TODO: review here, this may not correct
                        int numPixelsToCopy = clippedSourceImageRect.Width;
                        for (int i = clippedSourceImageRect.Bottom; i < clippedSourceImageRect.Top; i++)
                        {
                            int sourceOffset = sourceImage.GetByteBufferOffsetXY(clippedSourceImageRect.Left, clippedSourceImageRect.Bottom + i);

                            //byte[] sourceBuffer = sourceImage.GetBuffer();
                            //byte[] destBuffer = GetBuffer();

                            TempMemPtr srcMemPtr     = sourceImage.GetBufferPtr();
                            TempMemPtr destBufferPtr = this.GetBufferPtr();

                            int destOffset = GetByteBufferOffsetXY(
                                clippedSourceImageRect.Left + destXOffset,
                                clippedSourceImageRect.Bottom + i + destYOffset);
                            unsafe
                            {
                                byte *destBuffer   = (byte *)destBufferPtr.Ptr;
                                byte *sourceBuffer = (byte *)srcMemPtr.Ptr;
                                for (int x = 0; x < numPixelsToCopy; x++)
                                {
                                    destBuffer[destOffset++] = sourceBuffer[sourceOffset++];
                                    destBuffer[destOffset++] = sourceBuffer[sourceOffset++];
                                    destBuffer[destOffset++] = sourceBuffer[sourceOffset++];
                                    destBuffer[destOffset++] = 255;
                                }
                            }


                            srcMemPtr.Release();
                            destBufferPtr.Release();
                        }
                    }
                    break;

                    default:
                        haveConversion = false;
                        break;
                    }
                    break;

                default:
                    haveConversion = false;
                    break;
                }

                if (!haveConversion)
                {
                    throw new NotImplementedException("You need to write the " + sourceImage.BitDepth.ToString() + " to " + BitDepth.ToString() + " conversion");
                }
            }
        }
Beispiel #10
0
        public void combine_hspan(int x, int y, byte[] buffer, int bufferIndex, int num_pix)
        {
            int xmax  = (int)m_rbuf.Width - 1;
            int ymax  = (int)m_rbuf.Height - 1;
            int count = num_pix;

            byte[] covers      = buffer;
            int    coversIndex = bufferIndex;

            if (y < 0 || y > ymax)
            {
                AggMemMx.MemClear(buffer, bufferIndex, num_pix);
                return;
            }

            if (x < 0)
            {
                count += x;
                if (count <= 0)
                {
                    AggMemMx.MemClear(buffer, bufferIndex, num_pix);
                    return;
                }
                AggMemMx.MemClear(covers, coversIndex, -x);
                coversIndex -= x;
                x            = 0;
            }

            if (x + count > xmax)
            {
                int rest = x + count - xmax - 1;
                count -= rest;
                if (count <= 0)
                {
                    AggMemMx.MemClear(buffer, bufferIndex, num_pix);
                    return;
                }
                AggMemMx.MemClear(covers, coversIndex + count, rest);
            }

            int maskIndex = m_rbuf.GetByteBufferOffsetXY(x, y);

            unsafe
            {
                TempMemPtr maskPtr  = m_rbuf.GetBufferPtr();
                byte *     maskHead = (byte *)maskPtr.Ptr;
                fixed(byte *coverHead = &covers[coversIndex])
                {
                    byte *c_mask_index  = maskHead;
                    byte *c_cover_index = coverHead;

                    do
                    {
                        *c_cover_index = (byte)((*c_cover_index * (*c_mask_index) + 255) >> 8);
                        c_cover_index++;
                        c_mask_index++;
                    }while (--count != 0);
                }

                maskPtr.Release();
            }
        }
Beispiel #11
0
        public void Fill(ImageReaderWriterBase bufferToFillOn, int x, int y)
        {
            y -= imageHeight;
            unchecked // this way we can overflow the uint on negative and get a big number
            {
                if ((uint)x >= bufferToFillOn.Width || (uint)y >= bufferToFillOn.Height)
                {
                    return;
                }
            }
            _destImgRW = bufferToFillOn;
            TempMemPtr destBufferPtr = bufferToFillOn.GetBufferPtr();



            unsafe
            {
                imageWidth  = bufferToFillOn.Width;
                imageHeight = bufferToFillOn.Height;
                //reset new buffer, clear mem?
                pixelsChecked = new bool[imageWidth * imageHeight];

                int *destBuffer             = (int *)destBufferPtr.Ptr;
                int  startColorBufferOffset = bufferToFillOn.GetBufferOffsetXY32(x, y);

                int start_color = *(destBuffer + startColorBufferOffset);

                fillRule.SetStartColor(Drawing.Color.FromArgb(
                                           (start_color >> 16) & 0xff,
                                           (start_color >> 8) & 0xff,
                                           (start_color) & 0xff));


                LinearFill(destBuffer, x, y);

                while (ranges.Count > 0)
                {
                    Range range           = ranges.Dequeue();
                    int   downY           = range.y - 1;
                    int   upY             = range.y + 1;
                    int   downPixelOffset = (imageWidth * (range.y - 1)) + range.startX;
                    int   upPixelOffset   = (imageWidth * (range.y + 1)) + range.startX;
                    for (int rangeX = range.startX; rangeX <= range.endX; rangeX++)
                    {
                        if (range.y > 0)
                        {
                            if (!pixelsChecked[downPixelOffset])
                            {
                                int bufferOffset = bufferToFillOn.GetBufferOffsetXY32(rangeX, downY);

                                if (fillRule.CheckPixel(*(destBuffer + bufferOffset)))
                                {
                                    LinearFill(destBuffer, rangeX, downY);
                                }
                            }
                        }

                        if (range.y < (imageHeight - 1))
                        {
                            if (!pixelsChecked[upPixelOffset])
                            {
                                int bufferOffset = bufferToFillOn.GetBufferOffsetXY32(rangeX, upY);
                                if (fillRule.CheckPixel(*(destBuffer + bufferOffset)))
                                {
                                    LinearFill(destBuffer, rangeX, upY);
                                }
                            }
                        }
                        upPixelOffset++;
                        downPixelOffset++;
                    }
                }
            }
            destBufferPtr.Release();
        }