square_to_quad() private method

private square_to_quad ( double q ) : bool
q double
return bool
        unsafe bool InternalGenerateQuadToQuad(double *qs_h, double *qdHead)
        {
            Perspective p = new Perspective();

            if (!square_to_quad(qs_h))
            {
                return(false);
            }

            invert();
            //---------------------------------
            if (!p.square_to_quad(qdHead))
            {
                return(false);
            }
            multiply(p);
            return(true);
        }
Beispiel #2
0
        unsafe bool InternalGenerateQuadToQuad(double* qs_h, double* qdHead)
        {
            Perspective p = new Perspective();
            if (!square_to_quad(qs_h))
            {
                return false;
            }

            invert();
            //---------------------------------
            if (!p.square_to_quad(qdHead))
            {
                return false;
            }
            multiply(p);
            return true;
        }