public static void RefreshDbProjectAssets(ScriptableDatabase db)
        {
            var ids = AssetDatabase.FindAssets(string.Format("t:{0}", db.DbType));

            for (int i = 0; i < ids.Length; i++)
            {
                var obj = AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(ids[i]), db.DbType);
                if (obj != null)
                {
                    db.AddObject(obj);
                }
            }
            EditorUtility.SetDirty(db);
        }