Beispiel #1
0
 public RigidbodyComponent(SerializationInfo info, StreamingContext context)
 {
     _component     = info.GetValue(nameof(_component), _component);
     RigidbodySetup = new RigidbodySettings();
     if (Rb != null)
     {
         RigidbodySetup.Setup(Rb);
     }
 }
Beispiel #2
0
 public RigidbodyComponent(Rigidbody rb)
 {
     RigidbodySetup = new RigidbodySettings();
     _component     = new CachedUnityComponent <Rigidbody>(rb);
     if (Rb != null)
     {
         RigidbodySetup.Setup(Rb);
     }
 }
 public RigidbodyComponent(Rigidbody rb)
 {
     RigidbodySetup = new RigidbodySettings();
     Rb             = rb;
     if (Rb != null)
     {
         RigidbodySetup.Setup(Rb);
     }
 }
Beispiel #4
0
 public void Dispose()
 {
     RigidbodySetup = null;
     _component     = null;
 }
 public void Dispose()
 {
     RigidbodySetup = null;
     Rb             = null;
 }