Beispiel #1
0
 [CustomSerializer] public static void Deserialize(DeserializeContext context, BinaryReader br, ref SpriteRef value)
 {
     throw new InvalidOperationException();
 }
Beispiel #2
0
 // Definition-only (TODO: Maybe we should care that the sprite references match up between players?)
 [CustomSerializer] public static void Serialize(SerializeContext context, BinaryWriter bw, ref SpriteRef value)
 {
 }