public override void GetWeaponKnockback(Player player, ref float knockback) { knockback += DaedalusDamagePlayer.ModPlayer(player).daedalusKnockback; }
public override void GetWeaponCrit(Player player, ref int crit) { crit += DaedalusDamagePlayer.ModPlayer(player).daedalusCrit; }
public override void ModifyWeaponDamage(Player player, ref float add, ref float mult, ref float flat) { add += DaedalusDamagePlayer.ModPlayer(player).daedalusDamageAdd; mult *= DaedalusDamagePlayer.ModPlayer(player).daedalusDamageMult; }