/// <summary> /// The set properties. /// </summary> /// <param name="client"> /// The client. /// </param> /// <param name="itemId"> /// The item id. /// </param> /// <param name="itemType"> /// The item type. /// </param> /// <param name="propertiesSet"> /// The properties set. /// </param> /// <param name="propertiesUnset"> /// The properties unset. /// </param> public static void SetProperties(Client client, string itemId, byte?itemType, Hashtable propertiesSet, ArrayList propertiesUnset) { var data = new Dictionary <byte, object>(); if (propertiesSet != null) { data.Add((byte)ParameterCode.PropertiesSet, propertiesSet); } if (propertiesUnset != null) { data.Add((byte)ParameterCode.PropertiesUnset, propertiesUnset); } if (itemId != null) { data.Add((byte)ParameterCode.ItemId, itemId); } if (itemType.HasValue) { data.Add((byte)ParameterCode.ItemType, itemType.Value); } client.SendOperation((byte)OperationCode.SetProperties, data, true); }
/// <summary> /// The raise generic event. /// </summary> /// <param name="client"> /// The client. /// </param> /// <param name="itemId"> /// The item id. /// </param> /// <param name="itemType"> /// The item type. /// </param> /// <param name="customEventCode"> /// The custom event code. /// </param> /// <param name="eventData"> /// The event data. /// </param> /// <param name="eventReliability"> /// The event reliability. /// </param> /// <param name="eventReceiver"> /// The event receiver. /// </param> public static void RaiseGenericEvent( Client client, string itemId, byte?itemType, byte customEventCode, object eventData, Reliability eventReliability, EventReceiver eventReceiver) { var data = new Dictionary <byte, object> { { (byte)ParameterCode.CustomEventCode, customEventCode }, { (byte)ParameterCode.EventReliability, (byte)eventReliability }, { (byte)ParameterCode.EventReceiver, (byte)eventReceiver } }; if (eventData != null) { data.Add((byte)ParameterCode.EventData, eventData); } if (itemId != null) { data.Add((byte)ParameterCode.ItemId, itemId); } if (itemType.HasValue) { data.Add((byte)ParameterCode.ItemType, itemType.Value); } client.SendOperation((byte)OperationCode.RaiseGenericEvent, data, true); }
public static void DestroyItem(Client client, string itemId) { var data = new Dictionary <byte, object> { { (byte)ParameterCode.ItemId, itemId } }; client.SendOperation((byte)OperationCode.DestroyItem, data, true); }
/// <summary> /// The unsubscribe item. /// </summary> /// <param name="client"> /// The client. /// </param> /// <param name="itemId"> /// The item id. /// </param> /// <param name="itemType"> /// The item type. /// </param> public static void UnsubscribeItem(Client client, string itemId, byte itemType) { var data = new Dictionary <byte, object> { { (byte)ParameterCode.ItemId, itemId }, { (byte)ParameterCode.ItemType, itemType } }; client.SendOperation((byte)OperationCode.UnsubscribeItem, data, true); }
public static void SetViewDistance(Client client, Vector viewDistanceEnter, Vector viewDistanceExit) { var data = new Dictionary <byte, object> { { (byte)ParameterCode.ViewDistanceEnter, viewDistanceEnter }, { (byte)ParameterCode.ViewDistanceExit, viewDistanceExit } }; client.SendOperation((byte)OperationCode.SetViewDistance, data, true); }
public static void CreateWorld(Client client, string worldName, BoundingBox boundingBox, Vector tileDimensions) { var data = new Dictionary<byte, object> { { (byte)ParameterCode.WorldName, worldName }, { (byte)ParameterCode.BoundingBox, boundingBox }, { (byte)ParameterCode.TileDimensions, tileDimensions } }; client.SendOperation((byte)OperationCode.CreateWorld, data, true); }
public static void AttachCamera(Client client, string itemId) { var data = new Dictionary<byte, object>(); if (!string.IsNullOrEmpty(itemId)) { data.Add((byte)ParameterCode.ItemId, itemId); } client.SendOperation((byte)OperationCode.AttachInterestArea, data, true); }
public static void CreateWorld(Client client, string worldName, BoundingBox boundingBox, Vector tileDimensions) { var data = new Dictionary <byte, object> { { (byte)ParameterCode.WorldName, worldName }, { (byte)ParameterCode.BoundingBox, boundingBox }, { (byte)ParameterCode.TileDimensions, tileDimensions } }; client.SendOperation((byte)OperationCode.CreateWorld, data, true); }
public static void AttachCamera(Client client, string itemId) { var data = new Dictionary <byte, object>(); if (!string.IsNullOrEmpty(itemId)) { data.Add((byte)ParameterCode.ItemId, itemId); } client.SendOperation((byte)OperationCode.AttachInterestArea, data, true); }
/// <summary> /// The create world. /// </summary> /// <param name="client"> /// The client. /// </param> /// <param name="worldName"> /// The world name. /// </param> /// <param name="topLeftCorner"> /// The top left corner. /// </param> /// <param name="bottomRightCorner"> /// The bottom right corner. /// </param> /// <param name="tileDimensions"> /// The tile dimensions. /// </param> public static void CreateWorld(Client client, string worldName, float[] topLeftCorner, float[] bottomRightCorner, float[] tileDimensions) { var data = new Dictionary<byte, object> { { (byte)ParameterCode.WorldName, worldName }, { (byte)ParameterCode.TopLeftCorner, topLeftCorner }, { (byte)ParameterCode.BottomRightCorner, bottomRightCorner }, { (byte)ParameterCode.TileDimensions, tileDimensions } }; client.SendOperation((byte)OperationCode.CreateWorld, data, true); }
/// <summary> /// The create world. /// </summary> /// <param name="client"> /// The client. /// </param> /// <param name="worldName"> /// The world name. /// </param> /// <param name="topLeftCorner"> /// The top left corner. /// </param> /// <param name="bottomRightCorner"> /// The bottom right corner. /// </param> /// <param name="tileDimensions"> /// The tile dimensions. /// </param> public static void CreateWorld(Client client, string worldName, float[] topLeftCorner, float[] bottomRightCorner, float[] tileDimensions) { var data = new Dictionary <byte, object> { { (byte)ParameterCode.WorldName, worldName }, { (byte)ParameterCode.TopLeftCorner, topLeftCorner }, { (byte)ParameterCode.BottomRightCorner, bottomRightCorner }, { (byte)ParameterCode.TileDimensions, tileDimensions } }; client.SendOperation((byte)OperationCode.CreateWorld, data, true); }
public static void SubscribeItem(Client client, string itemId, int?propertiesRevision) { var data = new Dictionary <byte, object> { { (byte)ParameterCode.ItemId, itemId } }; if (propertiesRevision.HasValue) { data.Add((byte)ParameterCode.PropertiesRevision, propertiesRevision); } client.SendOperation((byte)OperationCode.SubscribeItem, data, true); }
public static void Move(Client client, string itemId, Vector position) { var data = new Dictionary <byte, object> { { (byte)ParameterCode.Position, position } }; if (itemId != null) { data.Add((byte)ParameterCode.ItemId, itemId); } client.SendOperation((byte)OperationCode.Move, data, true); }
public static void SpawnItem(Client client, string itemId, byte itemType, Vector position, Hashtable properties, bool subscribe) { var data = new Dictionary <byte, object> { { (byte)ParameterCode.Position, position }, { (byte)ParameterCode.ItemId, itemId }, { (byte)ParameterCode.ItemType, itemType }, { (byte)ParameterCode.Subscribe, subscribe } }; if (properties != null) { data.Add((byte)ParameterCode.Properties, properties); } client.SendOperation((byte)OperationCode.SpawnItem, data, true); }
public static void EnterWorld( Client client, string worldName, string username, Hashtable properties, Vector position, Vector viewDistanceEnter, Vector viewDistanceExit) { var data = new Dictionary<byte, object> { { (byte)ParameterCode.WorldName, worldName }, { (byte)ParameterCode.Username, username }, { (byte)ParameterCode.Position, position }, { (byte)ParameterCode.ViewDistanceEnter, viewDistanceEnter }, { (byte)ParameterCode.ViewDistanceExit, viewDistanceExit } }; if (properties != null) { data.Add((byte)ParameterCode.Properties, properties); } client.SendOperation((byte)OperationCode.EnterWorld, data, true); }
public static void EnterWorld( Client client, string worldName, string username, Hashtable properties, Vector position, Vector viewDistanceEnter, Vector viewDistanceExit) { var data = new Dictionary <byte, object> { { (byte)ParameterCode.WorldName, worldName }, { (byte)ParameterCode.Username, username }, { (byte)ParameterCode.Position, position }, { (byte)ParameterCode.ViewDistanceEnter, viewDistanceEnter }, { (byte)ParameterCode.ViewDistanceExit, viewDistanceExit } }; if (properties != null) { data.Add((byte)ParameterCode.Properties, properties); } client.SendOperation((byte)OperationCode.EnterWorld, data, true); }
/// <summary> /// The subscribe item. /// </summary> /// <param name="client"> /// The client. /// </param> /// <param name="itemId"> /// The item id. /// </param> /// <param name="itemType"> /// The item type. /// </param> /// <param name="propertiesRevision"> /// The properties revision. /// </param> public static void SubscribeItem(Client client, string itemId, byte itemType, int? propertiesRevision) { var data = new Dictionary<byte, object> { { (byte)ParameterCode.ItemId, itemId }, { (byte)ParameterCode.ItemType, itemType } }; if (propertiesRevision.HasValue) { data.Add((byte)ParameterCode.PropertiesRevision, propertiesRevision); } client.SendOperation((byte)OperationCode.SubscribeItem, data, true); }
/// <summary> /// The spawn item. /// </summary> /// <param name="client"> /// The client. /// </param> /// <param name="itemId"> /// The item id. /// </param> /// <param name="itemType"> /// The item type. /// </param> /// <param name="position"> /// The position. /// </param> /// <param name="properties"> /// The properties. /// </param> /// <param name="subscribe"> /// The subscribe. /// </param> public static void SpawnItem(Client client, string itemId, byte itemType, float[] position, Hashtable properties, bool subscribe) { var data = new Dictionary<byte, object> { { (byte)ParameterCode.Position, position }, { (byte)ParameterCode.ItemId, itemId }, { (byte)ParameterCode.ItemType, itemType }, { (byte)ParameterCode.Subscribe, subscribe } }; if (properties != null) { data.Add((byte)ParameterCode.Properties, properties); } client.SendOperation((byte)OperationCode.SpawnItem, data, true); }
/// <summary> /// The set view distance. /// </summary> /// <param name="client"> /// The client. /// </param> /// <param name="viewDistanceEnter"> /// The view Distance Enter. /// </param> /// <param name="viewDistanceExit"> /// The view Distance Exit. /// </param> public static void SetViewDistance(Client client, float[] viewDistanceEnter, float[] viewDistanceExit) { var data = new Dictionary<byte, object> { { (byte)ParameterCode.ViewDistanceEnter, viewDistanceEnter }, { (byte)ParameterCode.ViewDistanceExit, viewDistanceExit } }; client.SendOperation((byte)OperationCode.SetViewDistance, data, true); }
/// <summary> /// The set properties. /// </summary> /// <param name="client"> /// The client. /// </param> /// <param name="itemId"> /// The item id. /// </param> /// <param name="itemType"> /// The item type. /// </param> /// <param name="propertiesSet"> /// The properties set. /// </param> /// <param name="propertiesUnset"> /// The properties unset. /// </param> public static void SetProperties(Client client, string itemId, byte? itemType, Hashtable propertiesSet, ArrayList propertiesUnset) { var data = new Dictionary<byte, object>(); if (propertiesSet != null) { data.Add((byte)ParameterCode.PropertiesSet, propertiesSet); } if (propertiesUnset != null) { data.Add((byte)ParameterCode.PropertiesUnset, propertiesUnset); } if (itemId != null) { data.Add((byte)ParameterCode.ItemId, itemId); } if (itemType.HasValue) { data.Add((byte)ParameterCode.ItemType, itemType.Value); } client.SendOperation((byte)OperationCode.SetProperties, data, true); }
/// <summary> /// The raise generic event. /// </summary> /// <param name="client"> /// The client. /// </param> /// <param name="itemId"> /// The item id. /// </param> /// <param name="itemType"> /// The item type. /// </param> /// <param name="customEventCode"> /// The custom event code. /// </param> /// <param name="eventData"> /// The event data. /// </param> /// <param name="eventReliability"> /// The event reliability. /// </param> /// <param name="eventReceiver"> /// The event receiver. /// </param> public static void RaiseGenericEvent( Client client, string itemId, byte? itemType, byte customEventCode, object eventData, Reliability eventReliability, EventReceiver eventReceiver) { var data = new Dictionary<byte, object> { { (byte)ParameterCode.CustomEventCode, customEventCode }, { (byte)ParameterCode.EventReliability, (byte)eventReliability }, { (byte)ParameterCode.EventReceiver, (byte)eventReceiver } }; if (eventData != null) { data.Add((byte)ParameterCode.EventData, eventData); } if (itemId != null) { data.Add((byte)ParameterCode.ItemId, itemId); } if (itemType.HasValue) { data.Add((byte)ParameterCode.ItemType, itemType.Value); } client.SendOperation((byte)OperationCode.RaiseGenericEvent, data, true); }
/// <summary> /// The move operation. /// </summary> /// <param name="client"> /// The client. /// </param> /// <param name="itemId"> /// The item id. /// </param> /// <param name="itemType"> /// The item type. /// </param> /// <param name="position"> /// The position. /// </param> public static void Move(Client client, string itemId, byte? itemType, float[] position) { var data = new Dictionary<byte, object> { { (byte)ParameterCode.Position, position } }; if (itemId != null) { data.Add((byte)ParameterCode.ItemId, itemId); } if (itemType.HasValue) { data.Add((byte)ParameterCode.ItemType, itemType.Value); } client.SendOperation((byte)OperationCode.Move, data, true); }
/// <summary> /// The exit world. /// </summary> /// <param name="client"> /// The client. /// </param> public static void ExitWorld(Client client) { client.SendOperation((byte)OperationCode.ExitWorld, new Dictionary<byte, object>(), true); }
/// <summary> /// The detach camera. /// </summary> /// <param name="client"> /// The client. /// </param> public static void DetachCamera(Client client) { client.SendOperation((byte)OperationCode.DetachInterestArea, new Dictionary<byte, object>(), true); }
public static void DetachCamera(Client client) { client.SendOperation((byte)OperationCode.DetachInterestArea, new Dictionary <byte, object>(), true); }
public static void ExitWorld(Client client) { client.SendOperation((byte)OperationCode.ExitWorld, new Dictionary <byte, object>(), true); }
/// <summary> /// The destroy item. /// </summary> /// <param name="client"> /// The client. /// </param> /// <param name="itemId"> /// The item id. /// </param> /// <param name="itemType"> /// The item type. /// </param> public static void DestroyItem(Client client, string itemId, byte itemType) { var data = new Dictionary<byte, object> { { (byte)ParameterCode.ItemId, itemId }, { (byte)ParameterCode.ItemType, itemType } }; client.SendOperation((byte)OperationCode.DestroyItem, data, true); }
public static void UnsubscribeItem(Client client, string itemId) { var data = new Dictionary<byte, object> { { (byte)ParameterCode.ItemId, itemId } }; client.SendOperation((byte)OperationCode.UnsubscribeItem, data, true); }