Beispiel #1
0
        /// <summary>
        /// Creates color map based on chanes made
        /// </summary>
        /// <param name="tasks">Task list</param>
        /// <returns>Tuple of LUT size and color map</returns>
        public static Tuple <int, Tuple <byte, byte, byte> [, , ]> Export(Stack <ImageTask> tasks)
        {
            ColorMixerPipeline pipeline = new ColorMixerPipeline();
            Stack <ImageTask>  changes  = new Stack <ImageTask>(tasks);

            while (changes.Count > 0)
            {
                ImageTask imgTask = changes.Pop();
                if ((imgTask.taskType != ImageModification.FlipHorizontally) && (imgTask.taskType != ImageModification.FlipVertically))
                {
                    ColorMixer colorMixer = ((ColorTask)imgTask).ColorMixer;
                    pipeline.Add(colorMixer);
                }
            }

            Tuple <byte, byte, byte>[,,] colors = new Tuple <byte, byte, byte> [32, 32, 32];
            for (int i = 0; i < 32; ++i)
            {
                double b = i / 31.0;
                for (int j = 0; j < 32; ++j)
                {
                    double g = j / 31.0;
                    for (int k = 0; k < 32; ++k)
                    {
                        double r = k / 31.0;
                        colors[i, j, k] = pipeline.Run((byte)(r * 255), (byte)(g * 255), (byte)(b * 255));
                    }
                }
            }

            return(new Tuple <int, Tuple <byte, byte, byte> [, , ]>(32, colors));
        }
Beispiel #2
0
        /// <summary>
        /// Processes all tasks in main (not waiting) linked list and
        /// creates restore point to undo queue
        /// Waits in the while loop while another task should be executed
        /// or while loop is terminated by main form signal
        /// </summary>
        private void Process()
        {
            while (form.tasksRunning)
            {
                if (head != null)
                {
                    head.ongoing = true;

                    RestorePoint old = new RestorePoint(
                        form.imageSet.imageMode,
                        head.taskType,
                        form.imageSet.image.Clone(form.imageSet.rectangle, form.imageSet.image.PixelFormat),
                        form.imageSet.thumb.Clone(form.imageSet.thumbRectangle, form.imageSet.thumb.PixelFormat),
                        form.imageSet.saturation,
                        form.imageSet.brightness,
                        form.imageSet.clarity
                        );
                    undoQueue.Add(old);
                    redoQueue.Flush();

                    head.Process();
                    head = head.next;
                    if (head != null)
                    {
                        head.previous = null;
                    }
                    form.RedrawImageSet();
                }
                else
                {
                    Thread.Sleep(100);
                }
            }
        }
Beispiel #3
0
        /// <summary>
        /// Initialize image task type, image color filter (as image view mode), image set and
        /// other variables with defaults
        /// </summary>
        /// <param name="mod">One of provided image modifications</param>
        /// <param name="imageSet">Pointer to image set from engine</param>
        public ImageTask(ImageModification mod, ImageSet imageSet)
        {
            taskType = mod;

            ongoing  = false;
            previous = null;
            next     = null;

            iSet  = imageSet;
            iMode = iSet.imageMode;
        }
Beispiel #4
0
        /// <summary>
        /// Initialize task control variables to defaults and
        /// starts parallel thread for image processing
        /// </summary>
        /// <param name="form">Pointer to main app form</param>
        public TaskControl(MainForm form)
        {
            this.form = form;

            head = null;
            tail = null;

            headWaiting = null;
            tailWaiting = null;

            undoQueue = new Queue();
            redoQueue = new Queue();

            tasks   = new Stack <ImageTask>();
            removed = new Stack <ImageTask>();

            Thread t = new Thread(Process);

            t.IsBackground = true;
            t.Start();
        }
Beispiel #5
0
 /// <summary>
 /// Puts every task from waiting linked list to main linked list
 /// </summary>
 public void CheckAndProcess()
 {
     if (head == null)
     {
         head        = headWaiting;
         tail        = tailWaiting;
         headWaiting = null;
         tailWaiting = null;
     }
     else if (head.ongoing)
     {
         Thread.Sleep(100);
         CheckAndProcess();
     }
     else
     {
         if (headWaiting != null)
         {
             tail.next            = headWaiting;
             headWaiting.previous = tail;
             tail = tailWaiting;
         }
     }
 }
Beispiel #6
0
 /// <summary>
 /// Adds image task to the tasks and linked list for image processing
 /// </summary>
 /// <param name="task">Task which should edit image set</param>
 public void Add(ImageTask task)
 {
     tasks.Push(task);
     if ((head == null) || (!head.ongoing))
     {
         if (head == null)
         {
             head = task;
             tail = task;
         }
         else
         {
             if (tail.taskType == task.taskType)
             {
                 if (tail.previous == null)
                 {
                     head = task;
                     tail = task;
                 }
                 else
                 {
                     tail.previous.next = task;
                     task.previous      = tail.previous;
                     tail = task;
                 }
             }
             else
             {
                 tail.next     = task;
                 task.previous = tail;
                 tail          = task;
             }
         }
     }
     else
     {
         if (headWaiting == null)
         {
             headWaiting = task;
             tailWaiting = task;
         }
         else
         {
             if (tailWaiting.taskType == task.taskType)
             {
                 if (tailWaiting.previous == null)
                 {
                     headWaiting = task;
                     tailWaiting = task;
                 }
                 else
                 {
                     tailWaiting.previous.next = task;
                     task.previous             = tailWaiting.previous;
                     tailWaiting = task;
                 }
             }
             else
             {
                 tailWaiting.next = task;
                 task.previous    = tailWaiting;
                 tailWaiting      = task;
             }
         }
     }
 }