Beispiel #1
0
        public World(int numberOfColumns, int numberOfRows, Faction faction)
        {
            _turnNumber = 0;

            HexLibrary       = new HexLibrary(HexType.FlatTopped, OffsetCoordinatesType.Odd, 64.0f); // new HexLibrary(HexType.PointyTopped, OffsetCoordinatesType.Odd, 64.0f);
            OverlandMap      = new OverlandMap(numberOfColumns, numberOfRows);
            NotificationList = new NotificationList();

            PlayerFaction = faction;
            Settlements   = new Settlements();
            Stacks        = new Stacks();
        }