static void Main(string[] args) { Pet newHamster = new Pet("Luud", 0.01); for (int age = 0; age < 10; age++) { if (newHamster.Weight > 0.7) { newHamster.Exercise(); } else if (newHamster.Weight < 0.7) { newHamster.Eat(); } Console.WriteLine("Iteration: " + age); } }
static void Main(string[] args) { Pet Hamster = new Pet("Hamster", 0); for (int i = 0; i < 11; i++) { if (Hamster.Weight == 0.7) { Hamster.Exercise(); } else { Hamster.Eat(); } } Console.WriteLine("The hamster died:("); }
static void Main(string[] args) { Pet newPet = new Pet("Pedro", 0); for (int i = 0; i < 11; i++) { if (newPet.Weight == 0.7) { newPet.Exercise(); } else { newPet.Eat(); } } newPet.PetStats(); Console.WriteLine("The hamster died"); }
static void Main(string[] args) { bool keepGoing = true; int choice; Pet myPet = new Pet(); myPet.Name = "Bob"; while (keepGoing) { myPet.Age(); choice = showMenu(); switch (choice) { case 0: keepGoing = false; break; case 1: Console.WriteLine(myPet.Talk()); break; case 2: myPet.Eat(); Console.WriteLine("you fed tour pet"); break; case 3: myPet.Play(); Console.WriteLine("you played with your pet"); break; case 4: Console.WriteLine("you have renamed your pet"); myPet.Name = Console.ReadLine(); break; default: Console.WriteLine("that was not a valid input"); break; } } }