Beispiel #1
0
        static void Main(string[] args)
        {
            Pet newHamster = new Pet("Luud", 0.01);

            for (int age = 0; age < 10; age++)
            {
                if (newHamster.Weight > 0.7)
                {
                    newHamster.Exercise();
                }
                else if (newHamster.Weight < 0.7)
                {
                    newHamster.Eat();
                }
                Console.WriteLine("Iteration: " + age);
            }
        }
Beispiel #2
0
        static void Main(string[] args)
        {
            Pet Hamster = new Pet("Hamster", 0);

            for (int i = 0; i < 11; i++)
            {
                if (Hamster.Weight == 0.7)
                {
                    Hamster.Exercise();
                }
                else
                {
                    Hamster.Eat();
                }
            }

            Console.WriteLine("The hamster died:(");
        }
Beispiel #3
0
        static void Main(string[] args)
        {
            Pet newPet = new Pet("Pedro", 0);

            for (int i = 0; i < 11; i++)
            {
                if (newPet.Weight == 0.7)
                {
                    newPet.Exercise();
                }
                else
                {
                    newPet.Eat();
                }
            }
            newPet.PetStats();

            Console.WriteLine("The hamster died");
        }
Beispiel #4
0
        static void Main(string[] args)
        {
            bool keepGoing = true;
            int choice;

            Pet myPet = new Pet();
            myPet.Name = "Bob";

            while (keepGoing)
            {
                myPet.Age();
                choice = showMenu();
                switch (choice)
                {
                    case 0:
                        keepGoing = false;
                        break;
                    case 1:
                        Console.WriteLine(myPet.Talk());
                        break;
                    case 2:
                        myPet.Eat();
                        Console.WriteLine("you fed tour pet");
                        break;
                    case 3:
                        myPet.Play();
                        Console.WriteLine("you played with your pet");
                        break;
                    case 4:

                        Console.WriteLine("you have renamed your pet");
                        myPet.Name = Console.ReadLine();
                        break;
                    default:
                        Console.WriteLine("that was not a valid input");
                        break;
                }
            }
        }