private Color StripColors(float progressOnStrip)
            {
                Color result = trailColor * (1f - Util_Properties.GetLerpValue(0f, 0.98f, progressOnStrip));

                result.A /= 2;
                return(result);
            }
        private Color StripColors(float progressOnStrip)
        {
            Color result = Color.Lerp(Color.White, Color.Violet, Util_Properties.GetLerpValue(0f, 0.7f, progressOnStrip, clamped: true)) * (1f - Util_Properties.GetLerpValue(0f, 0.98f, progressOnStrip));

            result.A /= 2;
            return(result);
        }