Beispiel #1
0
        private void ReloadMods()
        {
            _selectedMod = null;

            // haha yikes
            _plugin.ModManager = new ModManager(new DirectoryInfo(_plugin.Configuration.BaseFolder));
            _plugin.ModManager.DiscoverMods();
        }
Beispiel #2
0
        void DrawModsSelector()
        {
            // Selector pane
            ImGui.BeginGroup();
            ImGui.PushStyleVar(ImGuiStyleVar.ItemSpacing, new Vector2(0, 0));

            // Inlay selector list
            ImGui.BeginChild("availableModList", new Vector2(180, -ImGui.GetFrameHeightWithSpacing()), true);

            for (var modIndex = 0; modIndex < _plugin.ModManager.AvailableMods.Count; modIndex++)
            {
                var mod = _plugin.ModManager.AvailableMods.ElementAt(modIndex);

                if (ImGui.Selectable(mod.Value.Meta.Name, modIndex == _selectedModIndex))
                {
                    _selectedModIndex = modIndex;
                    _selectedMod      = mod.Value;
                }
            }

            ImGui.EndChild();

            // Selector controls
            ImGui.PushStyleVar(ImGuiStyleVar.WindowPadding, new Vector2(0, 0));
            ImGui.PushStyleVar(ImGuiStyleVar.FrameRounding, 0);
            ImGui.PushFont(UiBuilder.IconFont);
            if (_selectedModIndex != 0)
            {
                if (ImGui.Button(FontAwesomeIcon.ArrowUp.ToIconString(), new Vector2(45, 0)))
                {
                }
            }
            else
            {
                ImGui.PushStyleVar(ImGuiStyleVar.Alpha, 0.5f);
                ImGui.Button(FontAwesomeIcon.ArrowUp.ToIconString(), new Vector2(45, 0));
                ImGui.PopStyleVar();
            }

            ImGui.PopFont();

            if (ImGui.IsItemHovered())
            {
                ImGui.SetTooltip("Move the selected mod up in priority");
            }

            ImGui.PushFont(UiBuilder.IconFont);

            ImGui.SameLine();

            if (_selectedModIndex != _plugin.ModManager.AvailableMods.Count - 1)
            {
                if (ImGui.Button(FontAwesomeIcon.ArrowDown.ToIconString(), new Vector2(45, 0)))
                {
                }
            }
            else
            {
                ImGui.PushStyleVar(ImGuiStyleVar.Alpha, 0.5f);
                ImGui.Button(FontAwesomeIcon.ArrowDown.ToIconString(), new Vector2(45, 0));
                ImGui.PopStyleVar();
            }


            ImGui.PopFont();

            if (ImGui.IsItemHovered())
            {
                ImGui.SetTooltip("Move the selected mod down in priority");
            }

            ImGui.PushFont(UiBuilder.IconFont);

            ImGui.SameLine();

            if (ImGui.Button(FontAwesomeIcon.Trash.ToIconString(), new Vector2(45, 0)))
            {
            }

            ImGui.PopFont();

            if (ImGui.IsItemHovered())
            {
                ImGui.SetTooltip("Delete the selected mod");
            }

            ImGui.PushFont(UiBuilder.IconFont);

            ImGui.SameLine();

            if (ImGui.Button(FontAwesomeIcon.Plus.ToIconString(), new Vector2(45, 0)))
            {
            }

            ImGui.PopFont();

            if (ImGui.IsItemHovered())
            {
                ImGui.SetTooltip("Add an empty mod");
            }

            ImGui.PopStyleVar(3);

            ImGui.EndGroup();
        }
Beispiel #3
0
        public void DiscoverMods()
        {
            if (BasePath == null)
            {
                return;
            }

            if (!BasePath.Exists)
            {
                return;
            }

            AvailableMods.Clear();
            ResolvedFiles.Clear();

            // get all mod dirs
            foreach (var modDir in BasePath.EnumerateDirectories())
            {
                var metaFile = modDir.EnumerateFiles().FirstOrDefault(f => f.Name == "meta.json");

                if (metaFile == null)
                {
                    PluginLog.LogError("mod meta is missing for resource mod: {ResourceModLocation}", modDir);
                    continue;
                }

                var meta = JsonConvert.DeserializeObject <Models.ModMeta>(File.ReadAllText(metaFile.FullName));

                var mod = new ResourceMod
                {
                    Meta        = meta,
                    ModBasePath = modDir
                };

                AvailableMods[modDir.Name] = mod;
                mod.RefreshModFiles();
            }

            // todo: sort the mods by priority here so that the file discovery works correctly

            foreach (var mod in AvailableMods.Select(m => m.Value))
            {
                // fixup path
                var baseDir = mod.ModBasePath.FullName;

                foreach (var file in mod.ModFiles)
                {
                    var path = file.FullName.Substring(baseDir.Length).ToLowerInvariant()
                               .TrimStart('\\').Replace('\\', '/');

                    // todo: notify when collisions happen? or some extra state on the file? not sure yet
                    // this code is shit all the same

                    if (!ResolvedFiles.ContainsKey(path))
                    {
                        ResolvedFiles[path] = file;
                    }
                    else
                    {
                        PluginLog.LogError(
                            "a different mod already f***s this file: {FilePath}",
                            ResolvedFiles[path].FullName
                            );
                    }
                }
            }
        }