void Start() { transform.position = new Vector3(-2, -4, 0); _pathfinderManager = PathfinderManager.GetInstance(); _target = new Vector3(6, 6, 0); _ix = 0; }
void Awake() { _instance = this; }
void Start() { transform.position = new Vector3(-2, -4, 0); _pathfinderManager = PathfinderManager.GetInstance(); _target = new Vector3(6, 6, 0); _ix = 0; }
void Awake() { _instance = this; }