private void fireFaceChanged(DocumentRow row)
 {
     if (FaceChanged != null)
     {
         FaceChanged(this, row);
     }
 }
Beispiel #2
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        void document_FaceChanged(object sender, DocumentRow arg)
        {
            var view = getDocumentRowView(arg.Index);

            if (view != null)
            {
                view.dirty = true;
            }
            surface.invalidate();
        }
        private int findCharacterPositionInPart(DocumentRow row, StylizedRowElement atom, float offset)
        {
            int farLength = atom.range.Length;
            int nearLength = 0;

            CharacterRange range = new CharacterRange(0, farLength);
            string test = row.Raw.Substring(range.First, range.Length);

            float nearSize = 0;
            float farSize = MeasureStringPart(range, test, atom.style).Size.Width;

            if (nearSize > offset) return nearLength;
            if (farSize < offset) return farLength - 1;

            while (farLength > nearLength)
            {
                if (farSize < offset)
                {
                    break;
                }

                if (nearSize > offset)
                {
                    farLength = nearLength;
                    break;
                }

                range = new CharacterRange(0, nearLength + (farLength - nearLength) / 2);
                test = row.Raw.Substring(range.First, range.Length);
                float middle = MeasureStringPart(range, test, atom.style).Size.Width;

                if (middle < offset)
                {
                    if (nearLength == range.Length)
                    {
                        return farSize - middle > middle - nearSize ? nearLength : farLength;
                    }

                    nearLength = range.Length;
                    nearSize = middle;
                }
                else
                {
                    if (farLength == range.Length)
                    {
                        return farSize - middle > middle - nearSize ? nearLength : farLength;
                    }

                    farLength = range.Length;
                    farSize = middle;
                }
            }

            return farLength;
        }
 private void fireFaceChanged(DocumentRow row)
 {
     if (FaceChanged != null)
         FaceChanged(this, row);
 }
        private StylizedRowElement[] combine(DocumentRow row, ICollection<FaceApplied> styles)
        {
            if (styles == null || styles.Count == 0)
            {
                var result = new StylizedRowElement[1];
                result[0] = new StylizedRowElement(new CharacterRange(0, row.Length), style);
                return result;
            }

            var elements = new List<CharacterRange>
            {
                new CharacterRange(0, row.Length)
            };

            foreach (var styleApplied in styles)
            {
                var faceRange = styleApplied.Range;

                for (var i = 0; i < elements.Count; ++i)
                {
                    CharacterRange element = elements[i];

                    //if we are before range needed
                    if (element == faceRange)
                    {
                        continue;
                    }

                    if (element.First + element.Length < faceRange.First)
                    {
                        continue;
                    }

                    // if we are after range needed
                    if (element.First >= faceRange.First + faceRange.Length)
                    {
                        break;
                    }

                    // if face range after element start
                    if (element.First < faceRange.First)
                    {
                        var preFace = new CharacterRange(element.First, faceRange.First - element.First);

                        element.Length -= preFace.Length;
                        element.First += preFace.Length;
                        elements[i] = element;

                        elements.Insert(i++, preFace);
                    }

                    if (element.First + element.Length <= faceRange.First + faceRange.Length)
                    {
                        continue;
                    }

                    var afterOffset = faceRange.First + faceRange.Length;
                    var afterOffsetLength = element.First + element.Length - afterOffset;

                    element.Length -= afterOffsetLength;
                    elements[i] = element;

                    elements.Insert(++i, new CharacterRange(afterOffset, afterOffsetLength));
                }
            }

            var els = new List<StylizedRowElement>();
            foreach (var range in elements)
            {
                var rangeStyle = Style;
                foreach (var face in styles)
                {
                    if (!intersect(face.Range, range))
                        continue;
                    rangeStyle = rangeStyle.Combine(FindFace(face.Face).FaceStyle);
                }

                els.Add(new StylizedRowElement(range, rangeStyle));
            }

            return els.ToArray();
        }
        private StylizedRowElement[] combine(DocumentRow row, ICollection <FaceApplied> styles)
        {
            if (styles == null || styles.Count == 0)
            {
                var result = new StylizedRowElement[1];
                result[0] = new StylizedRowElement(new CharacterRange(0, row.Length), style);
                return(result);
            }

            var elements = new List <CharacterRange>
            {
                new CharacterRange(0, row.Length)
            };

            foreach (var styleApplied in styles)
            {
                var faceRange = styleApplied.Range;

                for (var i = 0; i < elements.Count; ++i)
                {
                    CharacterRange element = elements[i];

                    //if we are before range needed
                    if (element == faceRange)
                    {
                        continue;
                    }

                    if (element.First + element.Length < faceRange.First)
                    {
                        continue;
                    }

                    // if we are after range needed
                    if (element.First >= faceRange.First + faceRange.Length)
                    {
                        break;
                    }

                    // if face range after element start
                    if (element.First < faceRange.First)
                    {
                        var preFace = new CharacterRange(element.First, faceRange.First - element.First);

                        element.Length -= preFace.Length;
                        element.First  += preFace.Length;
                        elements[i]     = element;

                        elements.Insert(i++, preFace);
                    }

                    if (element.First + element.Length <= faceRange.First + faceRange.Length)
                    {
                        continue;
                    }

                    var afterOffset       = faceRange.First + faceRange.Length;
                    var afterOffsetLength = element.First + element.Length - afterOffset;

                    element.Length -= afterOffsetLength;
                    elements[i]     = element;

                    elements.Insert(++i, new CharacterRange(afterOffset, afterOffsetLength));
                }
            }

            var els = new List <StylizedRowElement>();

            foreach (var range in elements)
            {
                var rangeStyle = Style;
                foreach (var face in styles)
                {
                    if (!intersect(face.Range, range))
                    {
                        continue;
                    }
                    rangeStyle = rangeStyle.Combine(FindFace(face.Face).FaceStyle);
                }

                els.Add(new StylizedRowElement(range, rangeStyle));
            }

            return(els.ToArray());
        }
 public DocumentRowView(DocumentRow row)
 {
     this.row = row;
 }
 private SizeF measure(Graphics g, DocumentRow row, StylizedRowElement atom)
 {
     return MeasureStringPart(new CharacterRange(0, atom.range.Length),
         g, row.Raw, atom.style).Size;
 }
 void document_FaceChanged(object sender, DocumentRow arg)
 {
     DocumentRowView view = getDocumentRowView(arg.Index);
     if (view != null)
         view.dirty = true;
     surface.invalidate();
 }
Beispiel #10
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 public DocumentRowView(DocumentRow row)
 {
     this.row = row;
 }
Beispiel #11
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 private SizeF measure(Graphics g, DocumentRow row, StylizedRowElement atom)
 {
     return(MeasureStringPart(new CharacterRange(0, atom.range.Length),
                              g, row.Raw, atom.style).Size);
 }
Beispiel #12
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        private int findCharacterPositionInPart(DocumentRow row, StylizedRowElement atom, float offset)
        {
            int farLength  = atom.range.Length;
            int nearLength = 0;

            CharacterRange range = new CharacterRange(0, farLength);
            string         test  = row.Raw.Substring(range.First, range.Length);

            float nearSize = 0;
            float farSize  = MeasureStringPart(range, test, atom.style).Size.Width;

            if (nearSize > offset)
            {
                return(nearLength);
            }
            if (farSize < offset)
            {
                return(farLength - 1);
            }

            while (farLength > nearLength)
            {
                if (farSize < offset)
                {
                    break;
                }

                if (nearSize > offset)
                {
                    farLength = nearLength;
                    break;
                }

                range = new CharacterRange(0, nearLength + (farLength - nearLength) / 2);
                test  = row.Raw.Substring(range.First, range.Length);
                float middle = MeasureStringPart(range, test, atom.style).Size.Width;

                if (middle < offset)
                {
                    if (nearLength == range.Length)
                    {
                        return(farSize - middle > middle - nearSize ? nearLength : farLength);
                    }

                    nearLength = range.Length;
                    nearSize   = middle;
                }
                else
                {
                    if (farLength == range.Length)
                    {
                        return(farSize - middle > middle - nearSize ? nearLength : farLength);
                    }

                    farLength = range.Length;
                    farSize   = middle;
                }
            }

            return(farLength);
        }