Beispiel #1
0
        public void GHostCanNextStep()
        {
            Field field = new Field();

            Pacman.GHost ghost = new Pacman.GHost(field);
            field.NewField[1, 1] = "&";
            field.NewField[1, 2] = "-";
            field.NewField[1, 3] = "|";
            field.NewField[1, 4] = "_";
            Assert.IsFalse(ghost.CanNextStep(new Coordinate(1, 1)));
            Assert.IsFalse(ghost.CanNextStep(new Coordinate(1, 2)));
            Assert.IsFalse(ghost.CanNextStep(new Coordinate(1, 3)));
            Assert.IsFalse(ghost.CanNextStep(new Coordinate(1, 4)));
        }
Beispiel #2
0
        //Выход привидения на игровое поле
        public void StartGhost(GHost ghost, Coordinate pacmanCoord)
        {
            try
            {
                if (pacmanCoord.x < 0 || pacmanCoord.x > 24 || pacmanCoord.y < 0 || pacmanCoord.y > 24)
                {
                    throw new Exception("PacmanCoord for method GamePacman.StartGhost IndexOutOfRangeException");
                }
                if (ghost == null)
                {
                    throw new Exception("Null reference ghost in  GamePacman.StartGhost");
                }
            }
            catch (Exception e)
            {
                Console.WriteLine(e.Message);
                System.Environment.Exit(0);
            }

            if (pacmanCoord.x != 7 && pacmanCoord.y != 12)
            {
                gameField.NewField[ghost.RealtimeCoordinate.x, ghost.RealtimeCoordinate.y] = " ";
                ghost.RealtimeCoordinate = new Coordinate(7, 12);
                ghost.previousValue      = gameField.NewField[ghost.RealtimeCoordinate.x, ghost.RealtimeCoordinate.y];
                gameField.NewField[ghost.RealtimeCoordinate.x, ghost.RealtimeCoordinate.y] = ghost.ghost_img;
                Console.Clear();
                gameField.Print(score, lives);
            }
            else
            {
                ghost.RealtimeCoordinate = new Coordinate(7, 10);
                ghost.previousValue      = gameField.NewField[ghost.RealtimeCoordinate.x, ghost.RealtimeCoordinate.y];
                gameField.NewField[ghost.RealtimeCoordinate.x, ghost.RealtimeCoordinate.y] = ghost.ghost_img;
            }

            if (pacmanCoord.y <= 12)
            {
                ghost.INeedRoute(ghost.GoLeft);
            }
            else
            {
                ghost.INeedRoute(ghost.GoRight);
            }
        }