public override void GenerateCommands(GenerateCommandArgs args)
        {
            base.GenerateCommands(args);

            bool   editMode = args.EditMode;
            string area     = args.Area;

            if (area == "main")
            {
                if (!editMode)
                {
                    baudRateMap = new BaudRateMapCollection();
#if DEBUG
#endif
                    baudRateMap.Add("Fastest", 0);
                    baudRateMap.Add(460800);
                    baudRateMap.Add(230400);
                    baudRateMap.Add(115200);
                    baudRateMap.Add(57600);
                    baudRateMap.Add(38400);
                    baudRateMap.Add(33600);
                    baudRateMap.Add(28800);
                    baudRateMap.Add(19200);
                    baudRateMap.Add(14400);
                    baudRateMap.Add(9600);
                    baudRateMap.Add(2400);
                    baudRateMap.Add(1200);
                    baudRateMap.Add(300);


                    var animAuto = new CheckCommand {
                        ID = "animAuto", MenuText = "&Auto Detect", Checked = autoDetectAnimation
                    };
                    animAuto.CheckedChanged += AutoDetect_CheckedChanged;

                    var animEnabled = new CheckCommand {
                        ID = "animEnabled", MenuText = "&Enabled", Checked = animationEnabled
                    };
                    animEnabled.CheckedChanged += AnimEnabled_CheckedChanged;


                    var aiView = args.Menu.Items.GetSubmenu("&View");

                    var aiAnim = aiView.Items.GetSubmenu("&Animate", 600);

                    aiAnim.Items.Add(animEnabled, 500);
                    aiAnim.Items.Add(animAuto, 500);
                    aiAnim.Items.AddSeparator(500);

                    foreach (BaudRateMap brm in baudRateMap)
                    {
                        brm.Command.Checked = (baudRate == brm.Baud);
                        aiAnim.Items.Add(brm.Command, 500);
                    }
                    baudRateMap.BaudChanged += baudRateMap_BaudChanged;
                }
            }
        }
Beispiel #2
0
 public BaudRateMap(BaudRateMapCollection coll, string desc, long baud)
 {
     Command = new RadioCommand {
         ID = "baud" + baud, MenuText = desc, Tag = this
     };
     if (coll.Count > 0)
     {
         Command.Controller = coll[0].Command;
     }
     Command.Executed += coll.ActionChecked;
     Baud              = baud;
 }