public static double fitness(PServer sc, List <Server>[] wlist, List <Relation> re)
        {
            double p = 0;

            for (int i = 0; i < Constnum.PARTICE_DIM; i++)
            {
                for (int j = 0; j < re.Count; j++)
                {
                    if (re[j].Front[0] == i && re[j].Front[1] == sc.task[i])
                    {
                        for (int k = i + 1; k < Constnum.PARTICE_DIM; k++)
                        {
                            if (re[j].Back[0] == k && re[j].Back[1] == sc.task[k])
                            {
                                p += re[j].Policy;
                            }
                        }
                    }
                }
            }
            double fit = 0;
            double A = 1, T = 0, C = 0, R = 1;

            for (int i = 0; i < Constnum.PARTICE_DIM; i++)
            {
                //fit += Constnum.weight[0] * wlist[i][sc.getIndextask(i)].getresponsetime() +
                //    Constnum.weight[1] * wlist[i][sc.getIndextask(i)].getcost() +
                //    Constnum.weight[2] * wlist[i][sc.getIndextask(i)].getavailability() +
                //    Constnum.weight[3] * wlist[i][sc.getIndextask(i)].getreputation();
                //A *= Constnum.weight[2] * wlist[i][sc.getIndextask(i)].getavailability();
                //T += Constnum.weight[0] * wlist[i][sc.getIndextask(i)].getresponsetime();
                C += wlist[i][sc.getIndextask(i)].getcost();
                //R *= Constnum.weight[3] * wlist[i][sc.getIndextask(i)].getreputation();
            }
            //fit = A + T + C + R;
            fit = C - p;
            return(fit);
        }
Beispiel #2
0
        static void Main(string[] args)
        {
            //真实数据集
            string[,] filepath = { { "../Data/RealData/S1_500.txt", "../Data/RealData/S2_500.txt", "../Data/RealData/S3_500.txt", "../Data/RealData/S4_500.txt", "../Data/RealData/S5_500.txt" }, { "../Data/RealData/S1_400.txt", "../Data/RealData/S2_400.txt", "../Data/RealData/S3_400.txt", "../Data/RealData/S4_400.txt", "../Data/RealData/S5_400.txt" }, { "../Data/RealData/S1_300.txt", "../Data/RealData/S2_300.txt", "../Data/RealData/S3_300.txt", "../Data/RealData/S4_300.txt", "../Data/RealData/S5_300.txt" }, { "../Data/RealData/S1_200.txt", "../Data/RealData/S2_200.txt", "../Data/RealData/S3_200.txt", "../Data/RealData/S4_200.txt", "../Data/RealData/S5_200.txt" }, { "../Data/RealData/S1_100.txt", "../Data/RealData/S2_100.txt", "../Data/RealData/S3_100.txt", "../Data/RealData/S4_100.txt", "../Data/RealData/S5_100.txt" } };

            //string[,] filepath = { { "../Data/Random/S1_500.txt", "../Data/Random/S2_500.txt", "../Data/Random/S3_500.txt", "../Data/Random/S4_500.txt", "../Data/Random/S5_500.txt" }, { "../Data/Random/S1_400.txt", "../Data/Random/S2_400.txt", "../Data/Random/S3_400.txt", "../Data/Random/S4_400.txt", "../Data/Random/S5_400.txt" }, { "../Data/Random/S1_300.txt", "../Data/Random/S2_300.txt", "../Data/Random/S3_300.txt", "../Data/Random/S4_300.txt", "../Data/Random/S5_300.txt" }, { "../Data/Random/S1_200.txt", "../Data/Random/S2_200.txt", "../Data/Random/S3_200.txt", "../Data/Random/S4_200.txt", "../Data/Random/S5_200.txt" }, { "../Data/Random/S1_100.txt", "../Data/Random/S2_100.txt", "../Data/Random/S3_100.txt", "../Data/Random/S4_100.txt", "../Data/Random/S5_100.txt" } };

            //真实数据集关系集
            string[,] repath =
            {
                { "../data/relation/real/s10/s_500.txt", "../data/relation/real/s10/s_400.txt", "../data/relation/real/s10/s_300.txt", "../data/relation/real/s10/s_200.txt", "../data/relation/real/s10/s_100.txt" },
                { "../data/relation/real/s11/s_500.txt", "../data/relation/real/s11/s_400.txt", "../data/relation/real/s11/s_300.txt", "../data/relation/real/s11/s_200.txt", "../data/relation/real/s11/s_100.txt" },
                { "../data/relation/real/s12/s_500.txt", "../data/relation/real/s12/s_400.txt", "../data/relation/real/s12/s_300.txt", "../data/relation/real/s12/s_200.txt", "../data/relation/real/s12/s_100.txt" },
                { "../data/relation/real/s13/s_500.txt", "../data/relation/real/s13/s_400.txt", "../data/relation/real/s13/s_300.txt", "../data/relation/real/s13/s_200.txt", "../data/relation/real/s13/s_100.txt" },
                { "../data/relation/real/s14/s_500.txt", "../data/relation/real/s14/s_400.txt", "../data/relation/real/s14/s_300.txt", "../data/relation/real/s14/s_200.txt", "../data/relation/real/s14/s_100.txt" },
                { "../data/relation/real/s15/s_500.txt", "../data/relation/real/s15/s_400.txt", "../data/relation/real/s15/s_300.txt", "../data/relation/real/s15/s_200.txt", "../data/relation/real/s15/s_100.txt" },
                { "../data/relation/real/s16/s_500.txt", "../data/relation/real/s16/s_400.txt", "../data/relation/real/s16/s_300.txt", "../data/relation/real/s16/s_200.txt", "../data/relation/real/s16/s_100.txt" },
                { "../data/relation/real/s17/s_500.txt", "../data/relation/real/s17/s_400.txt", "../data/relation/real/s17/s_300.txt", "../data/relation/real/s17/s_200.txt", "../data/relation/real/s17/s_100.txt" },
                { "../data/relation/real/s18/s_500.txt", "../data/relation/real/s18/s_400.txt", "../data/relation/real/s18/s_300.txt", "../data/relation/real/s18/s_200.txt", "../data/relation/real/s18/s_100.txt" },
                { "../data/relation/real/s19/s_500.txt", "../data/relation/real/s19/s_400.txt", "../data/relation/real/s19/s_300.txt", "../data/relation/real/s19/s_200.txt", "../data/relation/real/s19/s_100.txt" },
                { "../data/relation/real/s20/s_500.txt", "../data/relation/real/s20/s_400.txt", "../data/relation/real/s20/s_300.txt", "../data/relation/real/s20/s_200.txt", "../data/relation/real/s20/s_100.txt" },
                { "../data/relation/real/s21/s_500.txt", "../data/relation/real/s21/s_400.txt", "../data/relation/real/s21/s_300.txt", "../data/relation/real/s21/s_200.txt", "../data/relation/real/s21/s_100.txt" },
                { "../data/relation/real/s22/s_500.txt", "../data/relation/real/s22/s_400.txt", "../data/relation/real/s22/s_300.txt", "../data/relation/real/s22/s_200.txt", "../data/relation/real/s22/s_100.txt" },
                { "../data/relation/real/s23/s_500.txt", "../data/relation/real/s23/s_400.txt", "../data/relation/real/s23/s_300.txt", "../data/relation/real/s23/s_200.txt", "../data/relation/real/s23/s_100.txt" },
                { "../data/relation/real/s24/s_500.txt", "../data/relation/real/s24/s_400.txt", "../data/relation/real/s24/s_300.txt", "../data/relation/real/s24/s_200.txt", "../data/relation/real/s24/s_100.txt" },
                { "../data/relation/real/s25/s_500.txt", "../data/relation/real/s25/s_400.txt", "../data/relation/real/s25/s_300.txt", "../data/relation/real/s25/s_200.txt", "../data/relation/real/s25/s_100.txt" },
                { "../data/relation/real/s26/s_500.txt", "../data/relation/real/s26/s_400.txt", "../data/relation/real/s26/s_300.txt", "../data/relation/real/s26/s_200.txt", "../data/relation/real/s26/s_100.txt" },
                { "../data/relation/real/s27/s_500.txt", "../data/relation/real/s27/s_400.txt", "../data/relation/real/s27/s_300.txt", "../data/relation/real/s27/s_200.txt", "../data/relation/real/s27/s_100.txt" },
                { "../data/relation/real/s28/s_500.txt", "../data/relation/real/s28/s_400.txt", "../data/relation/real/s28/s_300.txt", "../data/relation/real/s28/s_200.txt", "../data/relation/real/s28/s_100.txt" },
                { "../data/relation/real/s29/s_500.txt", "../data/relation/real/s29/s_400.txt", "../data/relation/real/s29/s_300.txt", "../data/relation/real/s29/s_200.txt", "../data/relation/real/s29/s_100.txt" },
                { "../data/relation/real/s30/s_500.txt", "../data/relation/real/s30/s_400.txt", "../data/relation/real/s30/s_300.txt", "../data/relation/real/s30/s_200.txt", "../data/relation/real/s30/s_100.txt" },
                { "../data/relation/real/s31/s_500.txt", "../data/relation/real/s31/s_400.txt", "../data/relation/real/s31/s_300.txt", "../data/relation/real/s31/s_200.txt", "../data/relation/real/s31/s_100.txt" },
                { "../data/relation/real/s32/s_500.txt", "../data/relation/real/s32/s_400.txt", "../data/relation/real/s32/s_300.txt", "../data/relation/real/s32/s_200.txt", "../data/relation/real/s32/s_100.txt" },
                { "../data/relation/real/s33/s_500.txt", "../data/relation/real/s33/s_400.txt", "../data/relation/real/s33/s_300.txt", "../data/relation/real/s33/s_200.txt", "../data/relation/real/s33/s_100.txt" },
                { "../data/relation/real/s34/s_500.txt", "../data/relation/real/s34/s_400.txt", "../data/relation/real/s34/s_300.txt", "../data/relation/real/s34/s_200.txt", "../data/relation/real/s34/s_100.txt" },
                { "../data/relation/real/s35/s_500.txt", "../data/relation/real/s35/s_400.txt", "../data/relation/real/s35/s_300.txt", "../data/relation/real/s35/s_200.txt", "../data/relation/real/s35/s_100.txt" },
                { "../data/relation/real/s36/s_500.txt", "../data/relation/real/s36/s_400.txt", "../data/relation/real/s36/s_300.txt", "../data/relation/real/s36/s_200.txt", "../data/relation/real/s36/s_100.txt" },
                { "../data/relation/real/s37/s_500.txt", "../data/relation/real/s37/s_400.txt", "../data/relation/real/s37/s_300.txt", "../data/relation/real/s37/s_200.txt", "../data/relation/real/s37/s_100.txt" },
                { "../data/relation/real/s38/s_500.txt", "../data/relation/real/s38/s_400.txt", "../data/relation/real/s38/s_300.txt", "../data/relation/real/s38/s_200.txt", "../data/relation/real/s38/s_100.txt" },
                { "../data/relation/real/s39/s_500.txt", "../data/relation/real/s39/s_400.txt", "../data/relation/real/s39/s_300.txt", "../data/relation/real/s39/s_200.txt", "../data/relation/real/s39/s_100.txt" }, { "../data/relation/real/s0/s_500.txt", "../data/relation/real/s0/s_400.txt", "../data/relation/real/s0/s_300.txt", "../data/relation/real/s0/s_200.txt", "../data/relation/real/s0/s_100.txt" }
            };
            ////随机数据集关系集
            //string[,] repath = {
            //                   { "../Data/Relation/Random/S10/S_500.txt", "../Data/Relation/Random/S10/S_400.txt", "../Data/Relation/Random/S10/S_300.txt", "../Data/Relation/Random/S10/S_200.txt", "../Data/Relation/Random/S10/S_100.txt" },
            //                   { "../Data/Relation/Random/S11/S_500.txt", "../Data/Relation/Random/S11/S_400.txt", "../Data/Relation/Random/S11/S_300.txt", "../Data/Relation/Random/S11/S_200.txt", "../Data/Relation/Random/S11/S_100.txt" },
            //                   { "../Data/Relation/Random/S12/S_500.txt", "../Data/Relation/Random/S12/S_400.txt", "../Data/Relation/Random/S12/S_300.txt", "../Data/Relation/Random/S12/S_200.txt", "../Data/Relation/Random/S12/S_100.txt" },
            //                   { "../Data/Relation/Random/S13/S_500.txt", "../Data/Relation/Random/S13/S_400.txt", "../Data/Relation/Random/S13/S_300.txt", "../Data/Relation/Random/S13/S_200.txt", "../Data/Relation/Random/S13/S_100.txt" },
            //                   { "../Data/Relation/Random/S14/S_500.txt", "../Data/Relation/Random/S14/S_400.txt", "../Data/Relation/Random/S14/S_300.txt", "../Data/Relation/Random/S14/S_200.txt", "../Data/Relation/Random/S14/S_100.txt" },
            //                   { "../Data/Relation/Random/S15/S_500.txt", "../Data/Relation/Random/S15/S_400.txt", "../Data/Relation/Random/S15/S_300.txt", "../Data/Relation/Random/S15/S_200.txt", "../Data/Relation/Random/S15/S_100.txt" },
            //                   { "../Data/Relation/Random/S16/S_500.txt", "../Data/Relation/Random/S16/S_400.txt", "../Data/Relation/Random/S16/S_300.txt", "../Data/Relation/Random/S16/S_200.txt", "../Data/Relation/Random/S16/S_100.txt"},
            //                   { "../Data/Relation/Random/S17/S_500.txt", "../Data/Relation/Random/S17/S_400.txt", "../Data/Relation/Random/S17/S_300.txt", "../Data/Relation/Random/S17/S_200.txt", "../Data/Relation/Random/S17/S_100.txt"},
            //                   { "../Data/Relation/Random/S18/S_500.txt", "../Data/Relation/Random/S18/S_400.txt", "../Data/Relation/Random/S18/S_300.txt", "../Data/Relation/Random/S18/S_200.txt", "../Data/Relation/Random/S18/S_100.txt"},
            //                   { "../Data/Relation/Random/S19/S_500.txt", "../Data/Relation/Random/S19/S_400.txt", "../Data/Relation/Random/S19/S_300.txt", "../Data/Relation/Random/S19/S_200.txt", "../Data/Relation/Random/S19/S_100.txt"},
            //                   { "../Data/Relation/Random/S20/S_500.txt", "../Data/Relation/Random/S20/S_400.txt", "../Data/Relation/Random/S20/S_300.txt", "../Data/Relation/Random/S20/S_200.txt", "../Data/Relation/Random/S20/S_100.txt"},
            //                   { "../Data/Relation/Random/S21/S_500.txt", "../Data/Relation/Random/S21/S_400.txt", "../Data/Relation/Random/S21/S_300.txt", "../Data/Relation/Random/S21/S_200.txt", "../Data/Relation/Random/S21/S_100.txt"},
            //                   { "../Data/Relation/Random/S22/S_500.txt", "../Data/Relation/Random/S22/S_400.txt", "../Data/Relation/Random/S22/S_300.txt", "../Data/Relation/Random/S22/S_200.txt", "../Data/Relation/Random/S22/S_100.txt"},
            //                   { "../Data/Relation/Random/S23/S_500.txt", "../Data/Relation/Random/S23/S_400.txt", "../Data/Relation/Random/S23/S_300.txt", "../Data/Relation/Random/S23/S_200.txt", "../Data/Relation/Random/S23/S_100.txt"},
            //                   { "../Data/Relation/Random/S24/S_500.txt", "../Data/Relation/Random/S24/S_400.txt", "../Data/Relation/Random/S24/S_300.txt", "../Data/Relation/Random/S24/S_200.txt", "../Data/Relation/Random/S24/S_100.txt"},
            //                   { "../Data/Relation/Random/S25/S_500.txt", "../Data/Relation/Random/S25/S_400.txt", "../Data/Relation/Random/S25/S_300.txt", "../Data/Relation/Random/S25/S_200.txt", "../Data/Relation/Random/S25/S_100.txt"},
            //                   { "../Data/Relation/Random/S26/S_500.txt", "../Data/Relation/Random/S26/S_400.txt", "../Data/Relation/Random/S26/S_300.txt", "../Data/Relation/Random/S26/S_200.txt", "../Data/Relation/Random/S26/S_100.txt"},
            //                   { "../Data/Relation/Random/S27/S_500.txt", "../Data/Relation/Random/S27/S_400.txt", "../Data/Relation/Random/S27/S_300.txt", "../Data/Relation/Random/S27/S_200.txt", "../Data/Relation/Random/S27/S_100.txt"},
            //                   { "../Data/Relation/Random/S28/S_500.txt", "../Data/Relation/Random/S28/S_400.txt", "../Data/Relation/Random/S28/S_300.txt", "../Data/Relation/Random/S28/S_200.txt", "../Data/Relation/Random/S28/S_100.txt"},
            //                   { "../Data/Relation/Random/S29/S_500.txt", "../Data/Relation/Random/S29/S_400.txt", "../Data/Relation/Random/S29/S_300.txt", "../Data/Relation/Random/S29/S_200.txt", "../Data/Relation/Random/S29/S_100.txt"},
            //                   { "../Data/Relation/Random/S30/S_500.txt", "../Data/Relation/Random/S30/S_400.txt", "../Data/Relation/Random/S30/S_300.txt", "../Data/Relation/Random/S30/S_200.txt", "../Data/Relation/Random/S30/S_100.txt"},
            //                   { "../Data/Relation/Random/S31/S_500.txt", "../Data/Relation/Random/S31/S_400.txt", "../Data/Relation/Random/S31/S_300.txt", "../Data/Relation/Random/S31/S_200.txt", "../Data/Relation/Random/S31/S_100.txt"},
            //                   { "../Data/Relation/Random/S32/S_500.txt", "../Data/Relation/Random/S32/S_400.txt", "../Data/Relation/Random/S32/S_300.txt", "../Data/Relation/Random/S32/S_200.txt", "../Data/Relation/Random/S32/S_100.txt"},
            //                   { "../Data/Relation/Random/S33/S_500.txt", "../Data/Relation/Random/S33/S_400.txt", "../Data/Relation/Random/S33/S_300.txt", "../Data/Relation/Random/S33/S_200.txt", "../Data/Relation/Random/S33/S_100.txt"},
            //                   { "../Data/Relation/Random/S34/S_500.txt", "../Data/Relation/Random/S34/S_400.txt", "../Data/Relation/Random/S34/S_300.txt", "../Data/Relation/Random/S34/S_200.txt", "../Data/Relation/Random/S34/S_100.txt"},
            //                   { "../Data/Relation/Random/S35/S_500.txt", "../Data/Relation/Random/S35/S_400.txt", "../Data/Relation/Random/S35/S_300.txt", "../Data/Relation/Random/S35/S_200.txt", "../Data/Relation/Random/S35/S_100.txt"},
            //                   { "../Data/Relation/Random/S36/S_500.txt", "../Data/Relation/Random/S36/S_400.txt", "../Data/Relation/Random/S36/S_300.txt", "../Data/Relation/Random/S36/S_200.txt", "../Data/Relation/Random/S36/S_100.txt"},
            //                   { "../Data/Relation/Random/S37/S_500.txt", "../Data/Relation/Random/S37/S_400.txt", "../Data/Relation/Random/S37/S_300.txt", "../Data/Relation/Random/S37/S_200.txt", "../Data/Relation/Random/S37/S_100.txt"},
            //                   { "../Data/Relation/Random/S38/S_500.txt", "../Data/Relation/Random/S38/S_400.txt", "../Data/Relation/Random/S38/S_300.txt", "../Data/Relation/Random/S38/S_200.txt", "../Data/Relation/Random/S38/S_100.txt"},
            //                   { "../Data/Relation/Random/S39/S_500.txt", "../Data/Relation/Random/S39/S_400.txt", "../Data/Relation/Random/S39/S_300.txt", "../Data/Relation/Random/S39/S_200.txt", "../Data/Relation/Random/S39/S_100.txt"},
            //                   { "../Data/Relation/Random/S0/S_500.txt", "../Data/Relation/Random/S0/S_400.txt", "../Data/Relation/Random/S0/S_300.txt", "../Data/Relation/Random/S0/S_200.txt", "../Data/Relation/Random/S0/S_100.txt"}
            //                   };
            string       savefilep = "../Data/result.txt";
            FileStream   fsr       = new FileStream(savefilep, FileMode.Create);
            StreamWriter wte       = new StreamWriter(fsr);

            for (int k1 = 0; k1 < 5; k1++)
            {
                wte.WriteLine("Data Set " + (500 - 100 * k1) + ":");

                string[] filep = { filepath[k1, 0], filepath[k1, 1], filepath[k1, 2], filepath[k1, 3], filepath[k1, 4] };
                for (int k2 = 30; k2 < 31; k2++)
                {
                    wte.WriteLine("     Relation set S" + (10 + k2) + ":");
                    PServer         bestserver = new PServer();
                    List <PServer>  scrlist = new List <PServer>();
                    List <Server>[] wlist = new List <Server> [Constnum.PARTICE_DIM];
                    List <Relation> re = new List <Relation>();
                    double          fit = 0, totaltime = 0;
                    wlist = GetData.splitedatafromfile(filep, Constnum.PARTICE_DIM);
                    re    = GetData.GetRelation(repath[k2, k1]);

                    Timing   dobj  = new Timing();
                    int      sum   = 0;
                    double   totalfit = 0;
                    double   RMSE  = 0;
                    double[] ttfit = new double[101];
                    for (int i = 0; i < 100; i++)
                    {
                        scrlist = PServer.GetinitPserver(wlist);
                        dobj.startTime();
                        bestserver = PSO.GetBest(scrlist, wlist, ref fit, re);
                        dobj.StopTime();

                        totaltime += dobj.Result().Milliseconds;
                        totaltime += dobj.Result().Seconds * 1000;
                        totalfit  += fit;
                        ttfit[i]   = fit;

                        Console.WriteLine("Best fit={0}", fit);
                        Console.WriteLine("The Best combination is {0},{1},{2},{3},{4}", bestserver.getIndextask(0), bestserver.getIndextask(1), bestserver.getIndextask(2), bestserver.getIndextask(3), bestserver.getIndextask(4));

                        Console.WriteLine("The time cost is {0}ms,{1}s,**********{2}", dobj.Result().Milliseconds, dobj.Result().Seconds, sum);
                        wte.WriteLine("             Run " + i + " th result is: fit= " + fit + " ,time= " + (dobj.Result().Seconds *1000 + dobj.Result().Milliseconds));
                    }
                    //求均方根误差
                    for (int i = 0; i < 100; i++)
                    {
                        RMSE += (ttfit[i] - totalfit / 100) * (ttfit[i] - totalfit / 100);
                    }
                    RMSE = RMSE / 100;
                    RMSE = Math.Sqrt(RMSE);
                    Console.WriteLine("Average is {0},time is {1},RMSE is {2},********{3}", totalfit / 100, totaltime / 100, RMSE, (double)sum / 100);

                    wte.WriteLine("         Average is " + totalfit / 100 + " ,time is " + totaltime / 100 + " ,RMSE is " + RMSE);
                }
            }
            wte.Close();
            fsr.Close();
        }
Beispiel #3
0
        public static PServer GetBest(List <PServer> scrlist, List <Server>[] wlist, ref double fit, List <Relation> re)//scrlist表示初始种群,wlist表示子服务集
        {
            PServer        globalBest = new PServer();
            List <PServer> serverbest = new List <PServer>();
            double         globalfit = 1000;
            double         c1, c2, w;

            List <double> serverfit = new List <double>();

            for (int i = 0; i < scrlist.Count; i++)//个体最有位置适应度
            {
                serverbest.Add(new PServer());
                serverfit.Add(new double());
                serverfit[i] = 1000;
            }
            List <PServer> v = new List <PServer>();

            v = PServer.getInitV(scrlist);
            for (int t = 0; t < Constnum.T; t++)//迭代次数
            {
                Random rad = new Random();
                for (int i = 0; i < scrlist.Count; i++)//求每个粒子的fitness
                {
                    if (serverfit[i] > PServer.fitness(scrlist[i], wlist, re))
                    {
                        serverfit[i] = PServer.fitness(scrlist[i], wlist, re);
                        int[] a = new int[Constnum.PARTICE_DIM];
                        for (int k = 0; k < Constnum.PARTICE_DIM; k++)
                        {
                            a[k] = scrlist[i].getIndextask(k);
                        }
                        serverbest[i].setservers(a); //最有位置保存
                    }
                    if (globalfit > serverfit[i])    //全局最优
                    {
                        globalfit = serverfit[i];
                        int[] a = new int[Constnum.PARTICE_DIM];
                        for (int k = 0; k < Constnum.PARTICE_DIM; k++)
                        {
                            a[k] = serverbest[i].getIndextask(k);
                        }
                        globalBest.setservers(a);
                    }
                }

                //位置改变产生新的种群
                c1 = Constnum.c1max - t * (Constnum.c1max - Constnum.c1min) / Constnum.T;
                c2 = Constnum.c2max + t * (Constnum.c2max - Constnum.c2min) / Constnum.T;
                //w = Constnum.wmax - t * (Constnum.wmax - Constnum.wmin) / Constnum.T;
                w = (Constnum.wmax - Constnum.wmin) * (Constnum.T - t) / Constnum.T + Constnum.wmin;
                for (int i = 0; i < scrlist.Count; i++)
                {
                    for (int j = 0; j < Constnum.PARTICE_DIM; j++)
                    {
                        double sigema = rad.NextDouble();
                        double aita   = rad.NextDouble();
                        double vt     = w * v[i].getIndextask(j) + c1 * sigema * (serverbest[i].getIndextask(j) - scrlist[i].getIndextask(j)) + c2 * aita * (globalBest.getIndextask(j) - scrlist[i].getIndextask(j));
                        double xt     = vt + scrlist[i].getIndextask(j);
                        v[i].setIndextask(j, (int)vt);
                        int p = (int)xt;
                        if (p < 0)
                        {
                            p  = p % wlist[j].Count;
                            p += wlist[j].Count;
                        }
                        p = p % wlist[j].Count;
                        scrlist[i].setIndextask(j, p);
                    }
                }
            }
            fit = globalfit;
            return(globalBest);
        }