endOfDisplayCmdPos() public method

public endOfDisplayCmdPos ( ) : int
return int
Beispiel #1
0
 // called when up or down is entered
 static AttackState history(AttackState attackState)
 {
     if (attackState.history.Count > 0)
     {
         if (attackState.loopType == null)
         {
             attackState.loopType = "history";
             if (attackState.loopPos == 0)
             {
                 attackState.loopPos = attackState.history.Count;
             }
         }
         if (attackState.keyInfo.Key == ConsoleKey.UpArrow && attackState.loopPos > 0)
         {
             attackState.loopPos   -= 1;
             attackState.displayCmd = attackState.history[attackState.loopPos];
         }
         if (attackState.keyInfo.Key == ConsoleKey.DownArrow)
         {
             if ((attackState.loopPos + 1) > (attackState.history.Count - 1))
             {
                 attackState.displayCmd = "";
             }
             else
             {
                 attackState.loopPos   += 1;
                 attackState.displayCmd = attackState.history[attackState.loopPos];
             }
         }
         attackState.cursorPos = attackState.endOfDisplayCmdPos();
     }
     return(attackState);
 }
Beispiel #2
0
        public static AttackState Process(AttackState attackState)
        {
            if (attackState.loopType == null)
            {
                int lastSpace = attackState.displayCmd.LastIndexOf(" ");
                if (lastSpace > 0)
                {
                    // get the command that we're autocompleting for by looking for the last space and pipe
                    // anything after the last space we're going to try and autocomplete. Anything between the
                    // last pipe and last space we assume is a command.
                    int lastPipe = attackState.displayCmd.Substring(0, lastSpace + 1).LastIndexOf("|");
                    attackState.autocompleteSeed = attackState.displayCmd.Substring(lastSpace);
                    if (lastSpace - lastPipe > 2)
                    {
                        attackState.displayCmdSeed = attackState.displayCmd.Substring(lastPipe + 1, (lastSpace - lastPipe));
                    }
                    else
                    {
                        attackState.displayCmdSeed = attackState.displayCmd.Substring(0, lastSpace);
                    }
                    // trim leading space from command in the event of "cmd | cmd"
                    if (attackState.displayCmdSeed.IndexOf(" ").Equals(0))
                    {
                        attackState.displayCmdSeed = attackState.displayCmd.Substring(1, lastSpace);
                    }
                }
                else
                {
                    attackState.autocompleteSeed = attackState.displayCmd;
                    attackState.displayCmdSeed   = "";
                }
                if (attackState.autocompleteSeed.Length == 0)
                {
                    return(attackState);
                }

                // route to appropriate autcomplete handler
                if (attackState.autocompleteSeed.Contains(" -"))
                {
                    attackState = paramAutoComplete(attackState);
                }
                else if (attackState.autocompleteSeed.Contains("$"))
                {
                    attackState = variableAutoComplete(attackState);
                }
                else if (attackState.autocompleteSeed.Contains(":") || attackState.autocompleteSeed.Contains("\\"))
                {
                    attackState = pathAutoComplete(attackState);
                }
                else
                {
                    attackState = cmdAutoComplete(attackState);
                }
            }
            // If we're already in an autocomplete loop, increment loopPos appropriately
            else if (attackState.loopType != null)
            {
                if (attackState.keyInfo.Modifiers == ConsoleModifiers.Shift)
                {
                    attackState.loopPos -= 1;
                    // loop around if we're at the beginning
                    if (attackState.loopPos < 0)
                    {
                        attackState.loopPos = attackState.results.Count - 1;
                    }
                }
                else
                {
                    attackState.loopPos += 1;
                    // loop around if we reach the end
                    if (attackState.loopPos >= attackState.results.Count)
                    {
                        attackState.loopPos = 0;
                    }
                }
            }

            // if we have results, format them and return them
            if (attackState.results.Count > 0)
            {
                string seperator = "";
                string result;
                switch (attackState.loopType)
                {
                case "param":
                    seperator = "-";
                    result    = attackState.results[attackState.loopPos].ToString();
                    break;

                case "variable":
                    seperator = "$";
                    result    = attackState.results[attackState.loopPos].Members["Name"].Value.ToString();
                    break;

                case "path":
                    result = attackState.results[attackState.loopPos].Members["FullName"].Value.ToString();
                    break;

                default:
                    result = attackState.results[attackState.loopPos].BaseObject.ToString();
                    break;
                }
                attackState.displayCmd = attackState.displayCmdSeed + seperator + result;
                attackState.cursorPos  = attackState.endOfDisplayCmdPos();
            }
            return(attackState);
        }
Beispiel #3
0
        // called when up or down is entered
        static AttackState history(AttackState attackState)
        {
            if (attackState.history.Count > 0)
            {
                if (attackState.loopType == null)
                {
                    attackState.loopType = "history";
                    if (attackState.loopPos == 0)
                    {
                        attackState.loopPos = attackState.history.Count;

                    }
                }
                if (attackState.keyInfo.Key == ConsoleKey.UpArrow && attackState.loopPos > 0)
                {
                    attackState.loopPos -= 1;
                    attackState.displayCmd = attackState.history[attackState.loopPos];

                }
                if (attackState.keyInfo.Key == ConsoleKey.DownArrow)
                {

                    if ((attackState.loopPos + 1) > (attackState.history.Count - 1))
                    {
                        attackState.displayCmd = "";
                    }
                    else
                    {
                        attackState.loopPos += 1;
                        attackState.displayCmd = attackState.history[attackState.loopPos];
                    }
                }
                attackState.cursorPos = attackState.endOfDisplayCmdPos();
            }
            return attackState;
        }