Beispiel #1
0
 private void Load(ModInfoBase dir)
 {
     foreach (var dirPath in Directory.GetDirectories(dir.ModPath))
     {
         var info = new DirModInfo(dirPath);
         Load(info);
         if (info.Descendants().Any(m => !m.IsDir))
         {
             dir.AddChild(info);
         }
     }
     foreach (var filePath in Directory.GetFiles(dir.ModPath))
     {
         try
         {
             var modInfo = new ModInfo(filePath, this, WebModInfos);
             dir.AddChild(modInfo);
         }
         catch
         {
         }
     }
 }
Beispiel #2
0
        private void Load()
        {
            EnumerateClasses();
            var mods = new List <ModInfo>();

            WebModInfos = WebManager.Instance.GetMods();
            Root        = new DirModInfo("mods");
            if (Directory.Exists("mods"))
            {
                Load(Root);
            }
            FlowScriptVersion               = GetVersion("FlowScriptEngine.dll");
            FlowScriptBasicVersion          = GetVersion("dlls\\FlowScriptEngineBasic.dll");
            FlowScriptPPDVersion            = GetVersion("dlls\\FlowScriptEnginePPD.dll");
            FlowScriptSharpDXVersion        = GetVersion("dlls\\FlowScriptEngineSlimDX.dll");
            FlowScriptBasicExtensionVersion = GetVersion("dlls\\FlowScriptEngineBasicExtension.dll");
            FlowScriptDataVersion           = GetVersion("dlls\\FlowScriptEngineData.dll");
            initialized = true;
            loading     = false;
#if DEBUG
            Console.WriteLine("Mod Load Finished");
#endif
        }