public async Task <bool> InitializeAsync()
        {
            var repository = new GameImageryRepository();

            this.BalloonImages = await repository.GetBalloonImagesAsync();

            this.BackgroundImages = await repository.GetBackgroundImagesAsync();

            this.CurrentBackgroundImage = repository.DefaultBackground;
            this.CurrentBalloonImage    = repository.DefaultBallon;

            return(this.IsInitialized = true);
        }
Beispiel #2
0
        public async Task <bool> InitializeAsync()
        {
            var tasks = new List <Task> ();

            this.requester = await this.repository.GetUserAsync(this.model.GameRequesterId);

            this.responder = await this.repository.GetUserAsync(this.model.GameResponderId);

            this.currentUser = this.requester.ID == this.repository.CurrentUserBuddyId ? this.requester : this.responder;
            this.otherUser   = this.requester.ID == this.repository.CurrentUserBuddyId ? this.responder : this.requester;

            totalElapsedSession = 0;
            playerTime1         = playerTime2 = playerAddedTime1 = playerAddedTime2 = 0;
            isPlayer1Turn       = this.model.GameMoves.Count % 2 == 0;
            User lastPlayer = null, winner = null;

            for (int i = 0; i < this.model.GameMoves.Count; i++)
            {
                var move = this.model.GameMoves [i];
                lastPlayer = move.PlayerId == this.requester.ID ? requester : responder;
                if (i % 2 == 0)
                {
                    playerTime1 += move.HoldDuration;
                }
                else
                {
                    playerTime2 += move.HoldDuration;
                }
            }

            if (lastPlayer != null)
            {
                winner = lastPlayer.ID == this.requester.ID ? this.responder : this.requester;
            }

            totalElapsedStart = playerTime1 + playerTime2;

            if (model.State == GameState.COMPLETED && model.ImageIds.Count > 0)
            {
                // TODO crash or something if there is no image
                LoserImgData = await this.repository.GetLoserPictureImageStreamAsync(model.ImageIds[0], winner, model.GameGUID);
            }

            if (!string.IsNullOrEmpty(this.model.BalloonImageUrl) && !string.IsNullOrEmpty(this.model.BackgroundImageUrl))
            {
                var imageRepository = new GameImageryRepository();
                tasks.Add(imageRepository.GetImageAsync(this.model.BalloonImageUrl).ContinueWith(t => this.BalloonImageStream       = t.Result));
                tasks.Add(imageRepository.GetImageAsync(this.model.BackgroundImageUrl).ContinueWith(t => this.BackgroundImageStream = t.Result));
                await Task.WhenAll(tasks);
            }
            else
            {
                this.BalloonImageStream = this.BackgroundImageStream = null;
            }



//
//			this.requester = await this.repository.GetUserAsync (this.model.GameRequesterId);
//			this.responder = await this.repository.GetUserAsync (this.model.GameResponderId);
//
//			this.currentUser = this.requester.ID == this.repository.CurrentUserBuddyId ? this.requester : this.responder;
//			this.otherUser = this.requester.ID == this.repository.CurrentUserBuddyId ? this.responder : this.requester;
//
//			totalElapsedSession = 0;
//			playerTime1 = playerTime2 = playerAddedTime1 = playerAddedTime2 = 0;
//			isPlayer1Turn = this.model.GameMoves.Count % 2 == 0;
//			User lastPlayer = null, winner = null;
//
//			for (int i=0; i<this.model.GameMoves.Count; i++) {
//				var move = this.model.GameMoves [i];
//				lastPlayer = move.PlayerId == this.requester.ID ? requester : responder;
//				if (i % 2 == 0) {
//					playerTime1 += move.HoldDuration;
//				} else {
//					playerTime2 += move.HoldDuration;
//				}
//			}
//
//			if (lastPlayer != null) {
//				winner = lastPlayer.ID == this.requester.ID ? this.responder : this.requester;
//			}
//
//			totalElapsedStart = playerTime1 + playerTime2;
//
//			if (model.State == GameState.COMPLETED && model.ImageIds.Count > 0) {
//				// TODO crash or something if there is no image
//				LoserImgData = await this.repository.GetLoserPictureImageStreamAsync (model.ImageIds [0], winner, model.GameGUID);
//			}

            return(true);
        }