Beispiel #1
0
        /// <summary>
        /// Converts a S7 DWord to double
        /// </summary>
        public static double FromDWord(UInt32 value)
        {
            byte[] b = DWord.ToByteArray(value);
            double d = FromByteArray(b);

            return(d);
        }
Beispiel #2
0
        /// <summary>
        /// Creates a struct of a specified type by an array of bytes.
        /// </summary>
        /// <param name="structType">The struct type</param>
        /// <param name="bytes">The array of bytes</param>
        /// <returns>The object depending on the struct type or null if fails(array-length != struct-length</returns>
        public static object FromBytes(Type structType, byte[] bytes)
        {
            if (bytes == null)
            {
                return(null);
            }

            if (bytes.Length != GetStructSize(structType))
            {
                return(null);
            }

            // and decode it
            int    bytePos     = 0;
            int    bitPos      = 0;
            double numBytes    = 0.0;
            object structValue = Activator.CreateInstance(structType);

            System.Reflection.FieldInfo[] infos = structValue.GetType().GetFields();
            foreach (System.Reflection.FieldInfo info in infos)
            {
                switch (info.FieldType.Name)
                {
                case "Boolean":
                    // get the value
                    bytePos = (int)Math.Floor(numBytes);
                    bitPos  = (int)((numBytes - (double)bytePos) / 0.125);
                    if ((bytes[bytePos] & (int)Math.Pow(2, bitPos)) != 0)
                    {
                        info.SetValue(structValue, true);
                    }
                    else
                    {
                        info.SetValue(structValue, false);
                    }
                    numBytes += 0.125;
                    break;

                case "Byte":
                    numBytes = Math.Ceiling(numBytes);
                    info.SetValue(structValue, (byte)(bytes[(int)numBytes]));
                    numBytes++;
                    break;

                case "Int16":
                    numBytes = Math.Ceiling(numBytes);
                    if ((numBytes / 2 - Math.Floor(numBytes / 2.0)) > 0)
                    {
                        numBytes++;
                    }
                    // hier auswerten
                    ushort source = Word.FromBytes(bytes[(int)numBytes + 1], bytes[(int)numBytes]);
                    info.SetValue(structValue, source.ConvertToShort());
                    numBytes += 2;
                    break;

                case "UInt16":
                    numBytes = Math.Ceiling(numBytes);
                    if ((numBytes / 2 - Math.Floor(numBytes / 2.0)) > 0)
                    {
                        numBytes++;
                    }
                    // hier auswerten
                    info.SetValue(structValue, Word.FromBytes(bytes[(int)numBytes + 1],
                                                              bytes[(int)numBytes]));
                    numBytes += 2;
                    break;

                case "Int32":
                    numBytes = Math.Ceiling(numBytes);
                    if ((numBytes / 2 - Math.Floor(numBytes / 2.0)) > 0)
                    {
                        numBytes++;
                    }
                    // hier auswerten
                    uint sourceUInt = DWord.FromBytes(bytes[(int)numBytes + 3],
                                                      bytes[(int)numBytes + 2],
                                                      bytes[(int)numBytes + 1],
                                                      bytes[(int)numBytes + 0]);
                    info.SetValue(structValue, sourceUInt.ConvertToInt());
                    numBytes += 4;
                    break;

                case "UInt32":
                    numBytes = Math.Ceiling(numBytes);
                    if ((numBytes / 2 - Math.Floor(numBytes / 2.0)) > 0)
                    {
                        numBytes++;
                    }
                    // hier auswerten
                    info.SetValue(structValue, DWord.FromBytes(bytes[(int)numBytes],
                                                               bytes[(int)numBytes + 1],
                                                               bytes[(int)numBytes + 2],
                                                               bytes[(int)numBytes + 3]));
                    numBytes += 4;
                    break;

                case "Double":
                    numBytes = Math.Ceiling(numBytes);
                    if ((numBytes / 2 - Math.Floor(numBytes / 2.0)) > 0)
                    {
                        numBytes++;
                    }
                    // hier auswerten
                    info.SetValue(structValue, Double.FromByteArray(new byte[] { bytes[(int)numBytes],
                                                                                 bytes[(int)numBytes + 1],
                                                                                 bytes[(int)numBytes + 2],
                                                                                 bytes[(int)numBytes + 3] }));
                    numBytes += 4;
                    break;

                default:
                    var buffer = new byte[GetStructSize(info.FieldType)];
                    if (buffer.Length == 0)
                    {
                        continue;
                    }
                    Buffer.BlockCopy(bytes, (int)Math.Ceiling(numBytes), buffer, 0, buffer.Length);
                    info.SetValue(structValue, FromBytes(info.FieldType, buffer));
                    numBytes += buffer.Length;
                    break;
                }
            }
            return(structValue);
        }
Beispiel #3
0
        /// <summary>
        /// Creates a byte array depending on the struct type.
        /// </summary>
        /// <param name="structValue">The struct object</param>
        /// <returns>A byte array or null if fails.</returns>
        public static byte[] ToBytes(object structValue)
        {
            Type type = structValue.GetType();

            int size = Struct.GetStructSize(type);

            byte[] bytes  = new byte[size];
            byte[] bytes2 = null;

            int    bytePos  = 0;
            int    bitPos   = 0;
            double numBytes = 0.0;

            System.Reflection.FieldInfo[] infos = type.GetFields();
            foreach (System.Reflection.FieldInfo info in infos)
            {
                bytes2 = null;
                switch (info.FieldType.Name)
                {
                case "Boolean":
                    // get the value
                    bytePos = (int)Math.Floor(numBytes);
                    bitPos  = (int)((numBytes - (double)bytePos) / 0.125);
                    if ((bool)info.GetValue(structValue))
                    {
                        bytes[bytePos] |= (byte)Math.Pow(2, bitPos);                // is true
                    }
                    else
                    {
                        bytes[bytePos] &= (byte)(~(byte)Math.Pow(2, bitPos));       // is false
                    }
                    numBytes += 0.125;
                    break;

                case "Byte":
                    numBytes       = (int)Math.Ceiling(numBytes);
                    bytePos        = (int)numBytes;
                    bytes[bytePos] = (byte)info.GetValue(structValue);
                    numBytes++;
                    break;

                case "Int16":
                    bytes2 = Int.ToByteArray((Int16)info.GetValue(structValue));
                    break;

                case "UInt16":
                    bytes2 = Word.ToByteArray((UInt16)info.GetValue(structValue));
                    break;

                case "Int32":
                    bytes2 = DInt.ToByteArray((Int32)info.GetValue(structValue));
                    break;

                case "UInt32":
                    bytes2 = DWord.ToByteArray((UInt32)info.GetValue(structValue));
                    break;

                case "Double":
                    bytes2 = Double.ToByteArray((double)info.GetValue(structValue));
                    break;
                }
                if (bytes2 != null)
                {
                    // add them
                    numBytes = Math.Ceiling(numBytes);
                    if ((numBytes / 2 - Math.Floor(numBytes / 2.0)) > 0)
                    {
                        numBytes++;
                    }
                    bytePos = (int)numBytes;
                    for (int bCnt = 0; bCnt < bytes2.Length; bCnt++)
                    {
                        bytes[bytePos + bCnt] = bytes2[bCnt];
                    }
                    numBytes += bytes2.Length;
                }
            }
            return(bytes);
        }
Beispiel #4
0
        /// <summary>
        /// Creates a struct of a specified type by an array of bytes.
        /// </summary>
        /// <param name="sourceClass"></param>
        /// <param name="classType">The struct type</param>
        /// <param name="bytes">The array of bytes</param>
        /// <returns>The object depending on the struct type or null if fails(array-length != struct-length</returns>
        public static void FromBytes(object sourceClass, Type classType, byte[] bytes)
        {
            if (bytes == null)
            {
                return;
            }

            if (bytes.Length != GetClassSize(classType))
            {
                return;
            }

            // and decode it
            int    bytePos  = 0;
            int    bitPos   = 0;
            double numBytes = 0.0;


            var properties = sourceClass.GetType().GetProperties();

            foreach (var property in properties)
            {
                switch (property.PropertyType.Name)
                {
                case "Boolean":
                    // get the value
                    bytePos = (int)Math.Floor(numBytes);
                    bitPos  = (int)((numBytes - (double)bytePos) / 0.125);
                    if ((bytes[bytePos] & (int)Math.Pow(2, bitPos)) != 0)
                    {
                        property.SetValue(sourceClass, true, null);
                    }
                    else
                    {
                        property.SetValue(sourceClass, false, null);
                    }
                    numBytes += 0.125;
                    break;

                case "Byte":
                    numBytes = Math.Ceiling(numBytes);
                    property.SetValue(sourceClass, (byte)(bytes[(int)numBytes]), null);
                    numBytes++;
                    break;

                case "Int16":
                    numBytes = Math.Ceiling(numBytes);
                    if ((numBytes / 2 - Math.Floor(numBytes / 2.0)) > 0)
                    {
                        numBytes++;
                    }
                    // hier auswerten
                    ushort source = Word.FromBytes(bytes[(int)numBytes + 1], bytes[(int)numBytes]);
                    property.SetValue(sourceClass, source.ConvertToShort(), null);
                    numBytes += 2;
                    break;

                case "UInt16":
                    numBytes = Math.Ceiling(numBytes);
                    if ((numBytes / 2 - Math.Floor(numBytes / 2.0)) > 0)
                    {
                        numBytes++;
                    }
                    // hier auswerten
                    property.SetValue(sourceClass, Word.FromBytes(bytes[(int)numBytes + 1], bytes[(int)numBytes]), null);
                    numBytes += 2;
                    break;

                case "Int32":
                    numBytes = Math.Ceiling(numBytes);
                    if ((numBytes / 2 - Math.Floor(numBytes / 2.0)) > 0)
                    {
                        numBytes++;
                    }
                    // hier auswerten
                    uint sourceUInt = DWord.FromBytes(bytes[(int)numBytes + 3],
                                                      bytes[(int)numBytes + 2],
                                                      bytes[(int)numBytes + 1],
                                                      bytes[(int)numBytes + 0]);
                    property.SetValue(sourceClass, sourceUInt.ConvertToInt(), null);
                    numBytes += 4;
                    break;

                case "UInt32":
                    numBytes = Math.Ceiling(numBytes);
                    if ((numBytes / 2 - Math.Floor(numBytes / 2.0)) > 0)
                    {
                        numBytes++;
                    }
                    // hier auswerten
                    property.SetValue(sourceClass, DWord.FromBytes(bytes[(int)numBytes],
                                                                   bytes[(int)numBytes + 1],
                                                                   bytes[(int)numBytes + 2],
                                                                   bytes[(int)numBytes + 3]), null);
                    numBytes += 4;
                    break;

                case "Double":
                    numBytes = Math.Ceiling(numBytes);
                    if ((numBytes / 2 - Math.Floor(numBytes / 2.0)) > 0)
                    {
                        numBytes++;
                    }
                    // hier auswerten
                    property.SetValue(sourceClass, Double.FromByteArray(new byte[] { bytes[(int)numBytes],
                                                                                     bytes[(int)numBytes + 1],
                                                                                     bytes[(int)numBytes + 2],
                                                                                     bytes[(int)numBytes + 3] }), null);
                    numBytes += 4;
                    break;

                default:
                    var buffer = new byte[GetClassSize(property.PropertyType)];
                    if (buffer.Length == 0)
                    {
                        continue;
                    }
                    Buffer.BlockCopy(bytes, (int)Math.Ceiling(numBytes), buffer, 0, buffer.Length);
                    var propClass = Activator.CreateInstance(property.PropertyType);
                    FromBytes(propClass, property.PropertyType, buffer);
                    property.SetValue(sourceClass, propClass, null);
                    numBytes += buffer.Length;
                    break;
                }
            }
        }
Beispiel #5
0
        /// <summary>
        /// Creates a byte array depending on the struct type.
        /// </summary>
        /// <param name="sourceClass">The struct object</param>
        /// <returns>A byte array or null if fails.</returns>
        public static byte[] ToBytes(object sourceClass)
        {
            Type type = sourceClass.GetType();

            int size = GetClassSize(type);

            byte[] bytes  = new byte[size];
            byte[] bytes2 = null;

            int    bytePos  = 0;
            int    bitPos   = 0;
            double numBytes = 0.0;

            var properties = sourceClass.GetType().GetProperties();

            foreach (var property in properties)
            {
                bytes2 = null;
                switch (property.PropertyType.Name)
                {
                case "Boolean":
                    // get the value
                    bytePos = (int)Math.Floor(numBytes);
                    bitPos  = (int)((numBytes - (double)bytePos) / 0.125);
                    if ((bool)property.GetValue(sourceClass, null))
                    {
                        bytes[bytePos] |= (byte)Math.Pow(2, bitPos);                // is true
                    }
                    else
                    {
                        bytes[bytePos] &= (byte)(~(byte)Math.Pow(2, bitPos));       // is false
                    }
                    numBytes += 0.125;
                    break;

                case "Byte":
                    numBytes       = (int)Math.Ceiling(numBytes);
                    bytePos        = (int)numBytes;
                    bytes[bytePos] = (byte)property.GetValue(sourceClass, null);
                    numBytes++;
                    break;

                case "Int16":
                    bytes2 = Int.ToByteArray((Int16)property.GetValue(sourceClass, null));
                    break;

                case "UInt16":
                    bytes2 = Word.ToByteArray((UInt16)property.GetValue(sourceClass, null));
                    break;

                case "Int32":
                    bytes2 = DInt.ToByteArray((Int32)property.GetValue(sourceClass, null));
                    break;

                case "UInt32":
                    bytes2 = DWord.ToByteArray((UInt32)property.GetValue(sourceClass, null));
                    break;

                case "Double":
                    bytes2 = Double.ToByteArray((double)property.GetValue(sourceClass, null));
                    break;
                }
                if (bytes2 != null)
                {
                    // add them
                    numBytes = Math.Ceiling(numBytes);
                    if ((numBytes / 2 - Math.Floor(numBytes / 2.0)) > 0)
                    {
                        numBytes++;
                    }
                    bytePos = (int)numBytes;
                    for (int bCnt = 0; bCnt < bytes2.Length; bCnt++)
                    {
                        bytes[bytePos + bCnt] = bytes2[bCnt];
                    }
                    numBytes += bytes2.Length;
                }
            }
            return(bytes);
        }