/// <summary>
        /// Renders the minor items.
        /// </summary>
        /// <param name="axis">The axis.</param>
        /// <param name="axisPosition">The axis position.</param>
        protected virtual void RenderMinorItems(Axis axis, double axisPosition)
        {
            double eps = axis.ActualMinorStep * 1e-3;
            double actualMinimum = axis.ActualMinimum;
            double actualMaximum = axis.ActualMaximum;

            double plotAreaLeft = this.Plot.PlotArea.Left;
            double plotAreaRight = this.Plot.PlotArea.Right;
            double plotAreaTop = this.Plot.PlotArea.Top;
            double plotAreaBottom = this.Plot.PlotArea.Bottom;
            bool isHorizontal = axis.IsHorizontal();

            double a0;
            double a1;
            var minorSegments = new List<ScreenPoint>();
            var minorTickSegments = new List<ScreenPoint>();

            this.GetTickPositions(axis, axis.TickStyle, axis.MinorTickSize, axis.Position, out a0, out a1);

            foreach (double value in this.MinorTickValues)
            {
                if (value < actualMinimum - eps || value > actualMaximum + eps)
                {
                    continue;
                }

                if (this.MajorTickValues.Contains(value))
                {
                    continue;
                }

                if (axis.PositionAtZeroCrossing && Math.Abs(value) < eps)
                {
                    continue;
                }

                double transformedValue = axis.Transform(value);

                if (isHorizontal)
                {
                    SnapTo(plotAreaLeft, ref transformedValue);
                    SnapTo(plotAreaRight, ref transformedValue);
                }
                else
                {
                    SnapTo(plotAreaTop, ref transformedValue);
                    SnapTo(plotAreaBottom, ref transformedValue);
                }

                // Draw the minor grid line
                if (this.MinorPen != null)
                {
                    if (isHorizontal)
                    {
                        minorSegments.Add(new ScreenPoint(transformedValue, plotAreaTop));
                        minorSegments.Add(new ScreenPoint(transformedValue, plotAreaBottom));
                    }
                    else
                    {
                        if (transformedValue < plotAreaTop || transformedValue > plotAreaBottom)
                        {
                        }

                        minorSegments.Add(new ScreenPoint(plotAreaLeft, transformedValue));
                        minorSegments.Add(new ScreenPoint(plotAreaRight, transformedValue));
                    }
                }

                // Draw the minor tick
                if (axis.TickStyle != TickStyle.None && axis.MinorTickSize > 0)
                {
                    if (isHorizontal)
                    {
                        minorTickSegments.Add(new ScreenPoint(transformedValue, axisPosition + a0));
                        minorTickSegments.Add(new ScreenPoint(transformedValue, axisPosition + a1));
                    }
                    else
                    {
                        minorTickSegments.Add(new ScreenPoint(axisPosition + a0, transformedValue));
                        minorTickSegments.Add(new ScreenPoint(axisPosition + a1, transformedValue));
                    }
                }
            }

            // Draw all the line segments);
            if (this.MinorPen != null)
            {
                this.RenderContext.DrawLineSegments(minorSegments, this.MinorPen);
            }

            if (this.MinorTickPen != null)
            {
                this.RenderContext.DrawLineSegments(minorTickSegments, this.MinorTickPen);
            }
        }
        /// <summary>
        /// Gets the axis title position, rotation and alignment.
        /// </summary>
        /// <param name="axis">The axis.</param>
        /// <param name="titlePosition">The title position.</param>
        /// <param name="angle">The angle.</param>
        /// <param name="halign">The horizontal alignment.</param>
        /// <param name="valign">The vertical alignment.</param>
        /// <returns>The <see cref="ScreenPoint" />.</returns>
        protected virtual ScreenPoint GetAxisTitlePositionAndAlignment(
            Axis axis,
            double titlePosition,
            ref double angle,
            ref HorizontalAlignment halign,
            ref VerticalAlignment valign)
        {
            double middle = axis.IsHorizontal()
                                ? Lerp(axis.ScreenMin.X, axis.ScreenMax.X, axis.TitlePosition)
                                : Lerp(axis.ScreenMax.Y, axis.ScreenMin.Y, axis.TitlePosition);

            if (axis.PositionAtZeroCrossing)
            {
                middle = Lerp(axis.Transform(axis.ActualMaximum), axis.Transform(axis.ActualMinimum), axis.TitlePosition);
            }

            switch (axis.Position)
            {
                case AxisPosition.Left:
                    return new ScreenPoint(titlePosition, middle);
                case AxisPosition.Right:
                    valign = VerticalAlignment.Bottom;
                    return new ScreenPoint(titlePosition, middle);
                case AxisPosition.Top:
                    halign = HorizontalAlignment.Center;
                    valign = VerticalAlignment.Top;
                    angle = 0;
                    return new ScreenPoint(middle, titlePosition);
                case AxisPosition.Bottom:
                    halign = HorizontalAlignment.Center;
                    valign = VerticalAlignment.Bottom;
                    angle = 0;
                    return new ScreenPoint(middle, titlePosition);
                default:
                    throw new ArgumentOutOfRangeException("axis");
            }
        }
        /// <summary>
        /// Renders the major items.
        /// </summary>
        /// <param name="axis">The axis.</param>
        /// <param name="axisPosition">The axis position.</param>
        /// <param name="titlePosition">The title position.</param>
        /// <param name="drawAxisLine">Draw the axis line if set to <c>true</c>.</param>
        protected virtual void RenderMajorItems(Axis axis, double axisPosition, double titlePosition, bool drawAxisLine)
        {
            double eps = axis.ActualMinorStep * 1e-3;

            double actualMinimum = axis.ActualMinimum;
            double actualMaximum = axis.ActualMaximum;

            double plotAreaLeft = this.Plot.PlotArea.Left;
            double plotAreaRight = this.Plot.PlotArea.Right;
            double plotAreaTop = this.Plot.PlotArea.Top;
            double plotAreaBottom = this.Plot.PlotArea.Bottom;
            bool isHorizontal = axis.IsHorizontal();

            double a0;
            double a1;
            var majorSegments = new List<ScreenPoint>();
            var majorTickSegments = new List<ScreenPoint>();
            this.GetTickPositions(axis, axis.TickStyle, axis.MajorTickSize, axis.Position, out a0, out a1);

            foreach (double value in this.MajorTickValues)
            {
                if (value < actualMinimum - eps || value > actualMaximum + eps)
                {
                    continue;
                }

                if (axis.PositionAtZeroCrossing && Math.Abs(value) < eps)
                {
                    continue;
                }

                double transformedValue = axis.Transform(value);
                if (isHorizontal)
                {
                    SnapTo(plotAreaLeft, ref transformedValue);
                    SnapTo(plotAreaRight, ref transformedValue);
                }
                else
                {
                    SnapTo(plotAreaTop, ref transformedValue);
                    SnapTo(plotAreaBottom, ref transformedValue);
                }

                if (this.MajorPen != null)
                {
                    if (isHorizontal)
                    {
                        majorSegments.Add(new ScreenPoint(transformedValue, plotAreaTop));
                        majorSegments.Add(new ScreenPoint(transformedValue, plotAreaBottom));
                    }
                    else
                    {
                        majorSegments.Add(new ScreenPoint(plotAreaLeft, transformedValue));
                        majorSegments.Add(new ScreenPoint(plotAreaRight, transformedValue));
                    }
                }

                if (axis.TickStyle != TickStyle.None && axis.MajorTickSize > 0)
                {
                    if (isHorizontal)
                    {
                        majorTickSegments.Add(new ScreenPoint(transformedValue, axisPosition + a0));
                        majorTickSegments.Add(new ScreenPoint(transformedValue, axisPosition + a1));
                    }
                    else
                    {
                        majorTickSegments.Add(new ScreenPoint(axisPosition + a0, transformedValue));
                        majorTickSegments.Add(new ScreenPoint(axisPosition + a1, transformedValue));
                    }
                }
            }

            // Render the axis labels (numbers or category names)
            foreach (double value in this.MajorLabelValues)
            {
                if (value < actualMinimum - eps || value > actualMaximum + eps)
                {
                    continue;
                }

                if (axis.PositionAtZeroCrossing && Math.Abs(value) < eps)
                {
                    continue;
                }

                double transformedValue = axis.Transform(value);
                if (isHorizontal)
                {
                    SnapTo(plotAreaLeft, ref transformedValue);
                    SnapTo(plotAreaRight, ref transformedValue);
                }
                else
                {
                    SnapTo(plotAreaTop, ref transformedValue);
                    SnapTo(plotAreaBottom, ref transformedValue);
                }

                var pt = new ScreenPoint();
                var ha = HorizontalAlignment.Right;
                var va = VerticalAlignment.Middle;
                switch (axis.Position)
                {
                    case AxisPosition.Left:
                        pt = new ScreenPoint(axisPosition + a1 - axis.AxisTickToLabelDistance, transformedValue);
                        this.GetRotatedAlignments(
                            axis.Angle,
                            HorizontalAlignment.Right,
                            VerticalAlignment.Middle,
                            out ha,
                            out va);
                        break;
                    case AxisPosition.Right:
                        pt = new ScreenPoint(axisPosition + a1 + axis.AxisTickToLabelDistance, transformedValue);
                        this.GetRotatedAlignments(
                            axis.Angle,
                            HorizontalAlignment.Left,
                            VerticalAlignment.Middle,
                            out ha,
                            out va);
                        break;
                    case AxisPosition.Top:
                        pt = new ScreenPoint(transformedValue, axisPosition + a1 - axis.AxisTickToLabelDistance);
                        this.GetRotatedAlignments(
                            axis.Angle,
                            HorizontalAlignment.Center,
                            VerticalAlignment.Bottom,
                            out ha,
                            out va);
                        break;
                    case AxisPosition.Bottom:
                        pt = new ScreenPoint(transformedValue, axisPosition + a1 + axis.AxisTickToLabelDistance);
                        this.GetRotatedAlignments(
                            axis.Angle,
                            HorizontalAlignment.Center,
                            VerticalAlignment.Top,
                            out ha,
                            out va);
                        break;
                }

                string text = axis.FormatValue(value);
                this.RenderContext.DrawMathText(
                    pt,
                    text,
                    axis.ActualTextColor,
                    axis.ActualFont,
                    axis.ActualFontSize,
                    axis.ActualFontWeight,
                    axis.Angle,
                    ha,
                    va);
            }

            // Draw the zero crossing line
            if (axis.PositionAtZeroCrossing && this.ZeroPen != null && this.IsWithin(0, actualMinimum, actualMaximum))
            {
                double t0 = axis.Transform(0);
                if (isHorizontal)
                {
                    this.RenderContext.DrawLine(t0, plotAreaTop, t0, plotAreaBottom, this.ZeroPen);
                }
                else
                {
                    this.RenderContext.DrawLine(plotAreaLeft, t0, plotAreaRight, t0, this.ZeroPen);
                }
            }

            // Draw extra grid lines
            if (axis.ExtraGridlines != null && this.ExtraPen != null)
            {
                foreach (double value in axis.ExtraGridlines)
                {
                    if (!this.IsWithin(value, actualMinimum, actualMaximum))
                    {
                        continue;
                    }

                    double transformedValue = axis.Transform(value);
                    if (isHorizontal)
                    {
                        this.RenderContext.DrawLine(
                            transformedValue,
                            plotAreaTop,
                            transformedValue,
                            plotAreaBottom,
                            this.ExtraPen);
                    }
                    else
                    {
                        this.RenderContext.DrawLine(
                            plotAreaLeft,
                            transformedValue,
                            plotAreaRight,
                            transformedValue,
                            this.ExtraPen);
                    }
                }
            }

            if (drawAxisLine)
            {
                // Draw the axis line (across the tick marks)
                if (isHorizontal)
                {
                    this.RenderContext.DrawLine(
                        axis.Transform(actualMinimum),
                        axisPosition,
                        axis.Transform(actualMaximum),
                        axisPosition,
                        this.AxislinePen);
                }
                else
                {
                    this.RenderContext.DrawLine(
                        axisPosition,
                        axis.Transform(actualMinimum),
                        axisPosition,
                        axis.Transform(actualMaximum),
                        this.AxislinePen);
                }
            }

            if (this.MajorPen != null)
            {
                this.RenderContext.DrawLineSegments(majorSegments, this.MajorPen);
            }

            if (this.MajorTickPen != null)
            {
                this.RenderContext.DrawLineSegments(majorTickSegments, this.MajorTickPen);
            }
        }
Beispiel #4
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        /// <summary>
        /// Transforms the specified point to screen coordinates.
        /// </summary>
        /// <param name="x">The x value (for the current axis).</param>
        /// <param name="y">The y value.</param>
        /// <param name="yaxis">The y axis.</param>
        /// <returns>The transformed point.</returns>
        public virtual ScreenPoint Transform(double x, double y, Axis yaxis)
        {
            if (yaxis == null)
            {
                throw new NullReferenceException("Y axis should not be null when transforming.");
            }

            return new ScreenPoint(this.Transform(x), yaxis.Transform(y));
        }
Beispiel #5
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        /// <summary>
        /// Zooms at the specified position.
        /// </summary>
        /// <param name="axis">
        /// The axis.
        /// </param>
        /// <param name="factor">
        /// The zoom factor.
        /// </param>
        /// <param name="x">
        /// The position to zoom at.
        /// </param>
        public void ZoomAt(Axis axis, double factor, double x = double.NaN)
        {
            if (double.IsNaN(x))
            {
                double sx = (axis.Transform(axis.ActualMaximum) + axis.Transform(axis.ActualMinimum)) * 0.5;
                x = axis.InverseTransform(sx);
            }

            axis.ZoomAt(factor, x);
        }
 /// <summary>
 /// Returns the angle (in radian) of the axis line in screen coordinate
 /// </summary>
 /// <param name="axis">The axis.</param>
 /// <param name="angleAxis">The angle axis.</param>
 /// <returns>The angle (in radians).</returns>
 private static double GetActualAngle(Axis axis, Axis angleAxis)
 {
     var a = axis.Transform(0, angleAxis.Angle, angleAxis);
     var b = axis.Transform(1, angleAxis.Angle, angleAxis);
     return Math.Atan2(b.y - a.y, b.x - a.x);
 }
        /// <summary>
        /// Renders major tick text
        /// </summary>
        /// <param name="axis">The axis.</param>
        /// <param name="x">The x-value.</param>
        /// <param name="angleAxis">The angle axis.</param>
        private void RenderTickText(Axis axis, double x, Axis angleAxis)
        {
            var actualAngle = GetActualAngle(axis, angleAxis);
            var dx = axis.AxisTickToLabelDistance * Math.Sin(actualAngle);
            var dy = -axis.AxisTickToLabelDistance * Math.Cos(actualAngle);

            HorizontalAlignment ha;
            VerticalAlignment va;
            GetTickTextAligment(actualAngle, out ha, out va);

            var pt = axis.Transform(x, angleAxis.Angle, angleAxis);
            pt = new ScreenPoint(pt.X + dx, pt.Y + dy);

            string text = axis.FormatValue(x);
            this.RenderContext.DrawMathText(
                pt,
                text,
                axis.ActualTextColor,
                axis.ActualFont,
                axis.ActualFontSize,
                axis.ActualFontWeight,
                axis.Angle,
                ha,
                va);
        }
        /// <summary>
        /// Renders a tick by drawing an lot of segments
        /// </summary>
        /// <param name="axis">The axis.</param>
        /// <param name="angleAxis">The angle axis.</param>
        /// <param name="x">The x-value.</param>
        /// <param name="pen">The pen.</param>
        private void RenderTickArc(Axis axis, AngleAxis angleAxis, double x, OxyPen pen)
        {
            // caution: make sure angleAxis.UpdateActualMaxMin(); has been called
            var minAngle = angleAxis.ActualMinimum;
            var maxAngle = angleAxis.ActualMaximum;

            // number of segment to draw a full circle
            // - decrease if you want get more speed
            // - increase if you want more detail
            // (making a public property of it would be a great idea)
            const double MaxSegments = 90.0;

            // compute the actual number of segments
            var segmentCount = (int)(MaxSegments * Math.Abs(angleAxis.EndAngle - angleAxis.StartAngle) / 360.0);

            var angleStep = (maxAngle - minAngle) / (segmentCount - 1);

            var points = new List<ScreenPoint>();

            for (var i = 0; i < segmentCount; i++)
            {
                var angle = minAngle + (i * angleStep);
                points.Add(axis.Transform(x, angle, angleAxis));
            }

            this.RenderContext.DrawLine(points, pen.Color, pen.Thickness, pen.ActualDashArray);
        }
        /// <summary>
        /// Renders a tick by drawing an ellipse
        /// </summary>
        /// <param name="axis">The axis.</param>
        /// <param name="angleAxis">The angle axis.</param>
        /// <param name="x">The x-value.</param>
        /// <param name="pen">The pen.</param>
        private void RenderTickCircle(Axis axis, Axis angleAxis, double x, OxyPen pen)
        {
            var zero = angleAxis.Offset;
            var center = axis.Transform(axis.ActualMinimum, zero, angleAxis);
            var right = axis.Transform(x, zero, angleAxis).X;
            var radius = right - center.X;
            var width = radius * 2;
            var left = right - width;
            var top = center.Y - radius;
            var height = width;

            this.RenderContext.DrawEllipse(new OxyRect(left, top, width, height), OxyColors.Undefined, pen.Color, pen.Thickness);
        }
Beispiel #10
0
 /// <summary>
 /// Transforms the specified point to screen coordinates.
 /// </summary>
 /// <param name="p">
 /// The point.
 /// </param>
 /// <param name="xaxis">
 /// The x axis.
 /// </param>
 /// <param name="yaxis">
 /// The y axis.
 /// </param>
 /// <returns>
 /// The transformed point.
 /// </returns>
 public static ScreenPoint Transform(IDataPoint p, Axis xaxis, Axis yaxis)
 {
     return xaxis.Transform(p.X, p.Y, yaxis);
 }