private void LoadImage() { if (!ImageLibrary.IsReady() || !ImageLibrary.HasImage("noak47", 0)) { PrintWarning("Waiting for ImageLibrary to finish image processing!"); timer.In(10, LoadImage); return; } nofight_png = (string)ImageLibrary.GetImage("noak47", 0); foreach (BasePlayer player in BasePlayer.activePlayerList) { if (!permission.UserExists(player.userID.ToString()) || !storedPlayersData.Players.Contains(player.userID)) { OnPlayerFirstInit(player.userID); } } }
private void LoadImages() { if (!ImageLibrary.IsReady()) { timer.In(10, () => LoadImages()); Puts("[Warning] Waiting for Image Library to finish processing images"); return; } ImageLibrary.AddImage(image1, "crosshair1", 0); ImageLibrary.AddImage(image2, "crosshair2", 0); ImageLibrary.AddImage(image3, "crosshair3", 0); ImageLibrary.AddImage(image4, "crosshair4", 0); ImageLibrary.AddImage(image5, "crosshair5", 0); ImageLibrary.AddImage(image6, "crosshair6", 0); ImageLibrary.AddImage(image7, "crosshair7", 0); ImageLibrary.AddImage(image8, "crosshair8", 0); ImageLibrary.AddImage(background, "background", 0); ImageLibrary.AddImage(background2, "background2", 0); isILReady = true; Puts("Crosshair images loaded"); }