public Engine()
        {
            try
            {
                emulatorProcess = Process.GetProcessesByName(processName).FirstOrDefault();

                screen = new Screen(emulatorProcess);
                gameObjectRepository = new GameObjectRepository();

                objectClassifier = new ObjectClassifier(gameObjectRepository);
                imageProcessor   = new ImageProcessor(gameObjectRepository, objectClassifier);
                input            = new Input();
                gameState        = new GameState();

                backgroundWorker         = new BackgroundWorker();
                backgroundWorker.DoWork += DoWork;
            }
            catch (Exception ex)
            {
                throw new Exception($"Problem initializing engine : {ex.Message}\r\n{ex.InnerException?.Message}");
            }
        }
Beispiel #2
0
 public ImageProcessor(GameObjectRepository gameObjectRepository, ObjectClassifier objectClassifier)
 {
     this.gameObjectRepository = gameObjectRepository;
     this.objectClassifier     = objectClassifier;
 }