Beispiel #1
0
        private static void StartClient()
        {
            // Connect to a remote device.
            try
            {
                _streemData = new StreemData();

                client = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
                client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
                //client.ExclusiveAddressUse = false;
                //IPAddress localip1 = IPAddress.Parse(localIP);
                IPEndPoint ipep = new IPEndPoint(IPAddress.Any, _dataPort);
                client.Bind(ipep);

                IPAddress ip = IPAddress.Parse(_multicastIPAddress);
                client.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(ip, IPAddress.Any));

                /*
                 * //initialize command socket
                 * mCommandListner = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
                 * mCommandListner.Bind(new IPEndPoint(IPAddress.Any, 0));
                 *
                 * //set socket to boradcast mode
                 * mCommandListner.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, 1);
                 *
                 * mCommandListner.Blocking = false;
                 * mCommandListner.ReceiveBufferSize = SOCKET_BUFSIZE;
                 *
                 * PACKET_FORMAT packet = new PACKET_FORMAT();
                 * packet.header.iMessage = NAT_REQUEST_MODELDEF;
                 * packet.header.nDataBytes = 0;
                 * byte[] msg = new byte[4];
                 * IntPtr ptr = Marshal.AllocHGlobal(4);
                 * Marshal.StructureToPtr(packet, ptr, true);
                 * Marshal.Copy(ptr, msg, 0, 4);
                 * mCommandListner.SendTo(msg, mRemoteIpEndPoint);
                 * Marshal.FreeHGlobal(ptr);
                 *
                 * Receive(mCommandListner);
                 */
                _isInitRecieveStatus = Receive(client);
                _isIsActiveThread    = _isInitRecieveStatus;
            }
            catch (Exception e)
            {
                Debug.LogError("[UDP] DirectMulticastSocketClient: " + e.ToString());
            }
        }
Beispiel #2
0
        private static void StartClient()
        {
            // Connect to a remote device.
            try
            {
                _streemData = new StreemData();
                client      = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
                client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
                //client.ExclusiveAddressUse = false;

                IPEndPoint ipep = new IPEndPoint(IPAddress.Any, _dataPort);
                client.Bind(ipep);

                IPAddress ip = IPAddress.Parse(_multicastIPAddress);
                client.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(ip, IPAddress.Any));

                _isInitRecieveStatus = Receive(client);
                _isIsActiveThread    = _isInitRecieveStatus;
            }
            catch (Exception e)
            {
                Debug.LogError("[UDP] DirectMulticastSocketClient: " + e.ToString());
            }
        }