Beispiel #1
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 public ProductionStateGenerator(ProductionHistoryGenerator productionHistoryGenerator, FutureProductionPlanGenerator futureProductionPlanGenerator, double[,] timeMatrix, double mqbDistanceWeight = 0.0, double mebDistanceWeight = 0.0, double uniformProbabilityWeight = 1.0)
 {
     ProductionHistoryGenerator    = productionHistoryGenerator;
     FutureProductionPlanGenerator = futureProductionPlanGenerator;
     MqbDistanceWeight             = mqbDistanceWeight;
     MebDistanceWeight             = mebDistanceWeight;
     UniformProbabilityWeight      = uniformProbabilityWeight;
     TimeMatrix      = timeMatrix;
     RandomGenerator = !RandomSeed.HasValue ? new Random() : new Random(RandomSeed.Value);
 }
Beispiel #2
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        public ProductionState GenerateProductionState()
        {
            var res = new ProductionState()
            {
                TimeMatrix = TimeMatrix
            };

            res.FutureProductionPlan = new Queue <ItemState>(FutureProductionPlanGenerator.GenerateSequence());
            res.ProductionHistory    = new Queue <ItemState>(ProductionHistoryGenerator.GenerateSequence());
            GenerateWarehouseState(res);
            return(res);
        }