public static extern InteropBool ResourceFactory_CreateSRVToTexture3D( IntPtr failReason, DeviceHandle deviceHandle, Texture3DResourceHandle texture3DHandle, ResourceFormat format, uint firstMipIndex, uint numMips, IntPtr outSRVHandle );
public static extern InteropBool ResourceFactory_CreateUAVToTexture3D( IntPtr failReason, DeviceHandle deviceHandle, Texture3DResourceHandle texture1DHandle, ResourceFormat format, uint mipIndex, uint firstWCoordOffset, uint wCoordRange, IntPtr outUAVHandle );
public static extern InteropBool ResourceFactory_GetNumMips( IntPtr failReason, Texture3DResourceHandle texture1DHandle, IntPtr outNumMips // uint* );
public static extern InteropBool ResourceFactory_SetTextureQualityOffset( IntPtr failReason, DeviceContextHandle deviceContextHandle, Texture3DResourceHandle texture3DHandle, uint qualityReductionLevel );