Beispiel #1
0
 public void newPlayerConnected(TcpClient sockClient)
 {
     //Nouveau client on crée un nouveau thread qui va le prendre en charge
     PlayerObserver client = new PlayerObserver();
     m_newClient.Add(client);
     client.PlayerConectedEvent += new PlayerConectedEventHandler(client_PlayerConectedEvent);
     client.waitForLogin(sockClient);
 }