private static LocalAssetServicesConnector StartAssetService(TestsAssetCache cache)
        {
            IConfigSource config = new IniConfigSource();

            config.AddConfig("Modules");
            config.Configs["Modules"].Set("AssetServices", "LocalAssetServicesConnector");
            config.AddConfig("AssetService");
            config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService");
            config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll");

            LocalAssetServicesConnector assetService = new LocalAssetServicesConnector();

            assetService.Initialise(config);

            if (cache != null)
            {
                IConfigSource cacheConfig = new IniConfigSource();
                cacheConfig.AddConfig("Modules");
                cacheConfig.Configs["Modules"].Set("AssetCaching", "TestsAssetCache");
                cacheConfig.AddConfig("AssetCache");

                cache.Initialise(cacheConfig);
            }

            return(assetService);
        }
        public SceneHelpers(TestsAssetCache cache)
        {
            SceneManager = new SceneManager();

            m_assetService          = StartAssetService(cache);
            m_authenticationService = StartAuthenticationService();
            m_inventoryService      = StartInventoryService();
            m_gridService           = StartGridService();
            m_userAccountService    = StartUserAccountService();
            m_presenceService       = StartPresenceService();

            m_inventoryService.PostInitialise();
            m_assetService.PostInitialise();
            m_userAccountService.PostInitialise();
            m_presenceService.PostInitialise();

            m_cache = cache;

            m_physicsScene = StartPhysicsScene();

            SimDataService = ServerUtils.LoadPlugin <ISimulationDataService>("OpenSim.Tests.Common.dll", null);
        }