Beispiel #1
0
 /// <summary>
 /// If arg is another Functor, then succeed (yield once) if this and arg have the
 /// same name and all functor args unify, otherwise fail (don't yield).
 /// If arg is a Variable, then call its unify to unify with this.
 /// Otherwise fail (don't yield).
 /// </summary>
 /// <param name="arg"></param>
 /// <returns></returns>
 public IEnumerable <bool> unify(object arg)
 {
     arg = YP.getValue(arg);
     if (arg is Functor)
     {
         Functor argFunctor = (Functor)arg;
         if (_name.Equals(argFunctor._name))
         {
             return(YP.unifyArrays(_args, argFunctor._args));
         }
         else
         {
             return(YP.fail());
         }
     }
     else if (arg is Variable)
     {
         return(((Variable)arg).unify(this));
     }
     else
     {
         return(YP.fail());
     }
 }
Beispiel #2
0
        public bool lessThan(Functor functor)
        {
            // Do the equal check first since it is faster.
            if (!_name.Equals(functor._name))
                return _name.lessThan(functor._name);

            if (_args.Length != functor._args.Length)
                return _args.Length < functor._args.Length;

            for (int i = 0; i < _args.Length; ++i)
            {
                if (!YP.termEqual(_args[i], functor._args[i]))
                    return YP.termLessThan(_args[i], functor._args[i]);
            }

            return false;
        }