Beispiel #1
0
        // Create the correct type of linkset for this child
        public static BSLinkset Factory(BSScene physScene, BSPrimLinkable parent)
        {
            BSLinkset ret = null;

            switch ((int)BSParam.LinksetImplementation)
            {
            case (int)LinksetImplementation.Constraint:
                ret = new BSLinksetConstraints(physScene, parent);
                break;

            case (int)LinksetImplementation.Compound:
                ret = new BSLinksetCompound(physScene, parent);
                break;

            case (int)LinksetImplementation.Manual:
                // ret = new BSLinksetManual(physScene, parent);
                break;

            case (int)LinksetImplementation.CompoundGroup:
                ret = new BSLinksetGroupCompound(physScene, parent);
                break;

            default:
                ret = new BSLinksetCompound(physScene, parent);
                break;
            }
            if (ret == null)
            {
                physScene.Logger.ErrorFormat("[BULLETSIM LINKSET] Factory could not create linkset. Parent name={1}, ID={2}", parent.Name, parent.LocalID);
            }
            return(ret);
        }
Beispiel #2
0
        // Create the correct type of linkset for this child
        public static BSLinkset Factory(BSScene physScene, BSPrimLinkable parent)
        {
            BSLinkset ret = null;

            switch ((int)BSParam.LinksetImplementation)
            {
            case (int)LinksetImplementation.Constraint:
                ret = new BSLinksetConstraints(physScene, parent);
                break;
            case (int)LinksetImplementation.Compound:
                ret = new BSLinksetCompound(physScene, parent);
                break;
            case (int)LinksetImplementation.Manual:
                // ret = new BSLinksetManual(physScene, parent);
                break;
            case (int)LinksetImplementation.CompoundGroup:
                ret = new BSLinksetGroupCompound(physScene, parent);
                break;
            default:
                ret = new BSLinksetCompound(physScene, parent);
                break;
            }
            if (ret == null)
            {
            physScene.Logger.ErrorFormat("[BULLETSIM LINKSET] Factory could not create linkset. Parent name={1}, ID={2}", parent.Name, parent.LocalID);
            }
            return ret;
        }