RemoveNewlyCreatedEntityAura() public method

public RemoveNewlyCreatedEntityAura ( UUID uuid ) : bool
uuid UUID
return bool
Beispiel #1
0
 /// <summary>
 /// Removes the green aura when an a new scene object group is deleted.
 /// </summary>
 public void RemoveOrUpdateDeletedEntity(SceneObjectGroup group)
 {
     // Deal with new parts not revisioned that have been deleted.
     foreach (SceneObjectPart part in group.Children.Values)
     {
         if (m_MetaEntityCollection.Auras.ContainsKey(part.UUID))
         {
             m_MetaEntityCollection.RemoveNewlyCreatedEntityAura(part.UUID);
         }
     }
 }
Beispiel #2
0
 /// <summary>
 /// Removes the green aura when an a new scene object group is deleted.
 /// </summary>
 public void RemoveOrUpdateDeletedEntity(SceneObjectGroup group)
 {
     // Deal with new parts not revisioned that have been deleted.
     SceneObjectPart[] parts = group.Parts;
     for (int i = 0; i < parts.Length; i++)
     {
         if (m_MetaEntityCollection.Auras.ContainsKey(parts[i].UUID))
         {
             m_MetaEntityCollection.RemoveNewlyCreatedEntityAura(parts[i].UUID);
         }
     }
 }