public virtual void Init(IConfigSource source, BaseInventoryConnector connector) { m_Scenes = new List<Scene>(); m_InventoryCache = new Dictionary<UUID, Dictionary<AssetType, InventoryFolderBase>>(); m_Connector = connector; }
public virtual void Init(IConfigSource source, BaseInventoryConnector connector) { m_Scenes = new List <Scene>(); m_InventoryCache = new Dictionary <UUID, Dictionary <AssetType, InventoryFolderBase> >(); m_Connector = connector; }