Beispiel #1
0
 internal WeaponBonusUpgrade(GameObject gameObject, WeaponBonusUpgradeModuleData moduleData) : base(gameObject, moduleData)
 {
 }
Beispiel #2
0
 internal WeaponBonusUpgrade(WeaponBonusUpgradeModuleData moduleData) : base(moduleData)
 {
 }