Beispiel #1
0
 internal UnpauseSpecialPowerUpgrade(GameObject gameObject, UnpauseSpecialPowerUpgradeModuleData moduleData)
     : base(gameObject, moduleData)
 {
 }
Beispiel #2
0
 internal UnpauseSpecialPowerUpgrade(UnpauseSpecialPowerUpgradeModuleData moduleData)
     : base(moduleData)
 {
 }