Beispiel #1
0
        internal static W3dAdaptiveDeltaAnimationChannel Parse(BinaryReader reader, W3dParseContext context, W3dAdaptiveDeltaBitCount bitCount)
        {
            return ParseChunk(reader, context, header =>
            {
                var result = new W3dAdaptiveDeltaAnimationChannel
                {
                    NumTimeCodes = reader.ReadUInt32(),
                    Pivot = reader.ReadUInt16(),
                    VectorLength = reader.ReadByte(),
                    ChannelType = reader.ReadByteAsEnum<W3dAnimationChannelType>(),
                    Scale = reader.ReadSingle(),
                };

                W3dAnimationChannel.ValidateChannelDataSize(result.ChannelType, result.VectorLength);

                result.Data = W3dAdaptiveDeltaData.Parse(
                    reader,
                    result.NumTimeCodes,
                    result.ChannelType,
                    result.VectorLength,
                    bitCount);

                // Skip 3 unknown bytes at chunk end.
                reader.BaseStream.Seek(3, SeekOrigin.Current);

                return result;
            });
        }
        internal static W3dTimeCodedAnimationChannel Parse(BinaryReader reader, W3dParseContext context)
        {
            return(ParseChunk(reader, context, header =>
            {
                var result = new W3dTimeCodedAnimationChannel
                {
                    NumTimeCodes = reader.ReadUInt32(),
                    Pivot = reader.ReadUInt16(),
                    VectorLength = reader.ReadByte(),
                    ChannelType = reader.ReadByteAsEnum <W3dAnimationChannelType>()
                };

                W3dAnimationChannel.ValidateChannelDataSize(result.ChannelType, result.VectorLength);

                var data = new W3dTimeCodedDatum[result.NumTimeCodes];
                for (var i = 0; i < result.NumTimeCodes; i++)
                {
                    data[i] = W3dTimeCodedDatum.Parse(reader, result.ChannelType);
                }

                result.Data = data;

                return result;
            }));
        }
Beispiel #3
0
        internal static W3dAnimation Parse(BinaryReader reader, W3dParseContext context)
        {
            return(ParseChunk(reader, context, header =>
            {
                var result = new W3dAnimation();

                ParseChunks(reader, context.CurrentEndPosition, chunkType =>
                {
                    switch (chunkType)
                    {
                    case W3dChunkType.W3D_CHUNK_ANIMATION_HEADER:
                        result.Header = W3dAnimationHeader.Parse(reader, context);
                        break;

                    case W3dChunkType.W3D_CHUNK_ANIMATION_CHANNEL:
                        result.Channels.Add(W3dAnimationChannel.Parse(reader, context));
                        break;

                    case W3dChunkType.W3D_CHUNK_BIT_CHANNEL:
                        result.Channels.Add(W3dBitChannel.Parse(reader, context));
                        break;

                    default:
                        throw CreateUnknownChunkException(chunkType);
                    }
                });

                return result;
            }));
        }
Beispiel #4
0
        internal static W3dAnimationChannel Parse(BinaryReader reader, W3dParseContext context)
        {
            return(ParseChunk(reader, context, header =>
            {
                var startPosition = reader.BaseStream.Position;

                var result = new W3dAnimationChannel
                {
                    FirstFrame = reader.ReadUInt16(),
                    LastFrame = reader.ReadUInt16(),
                    VectorLength = reader.ReadUInt16(),
                    ChannelType = reader.ReadUInt16AsEnum <W3dAnimationChannelType>(),
                    Pivot = reader.ReadUInt16(),
                    Unknown = reader.ReadUInt16()
                };

                ValidateChannelDataSize(result.ChannelType, result.VectorLength);

                var numElements = result.LastFrame - result.FirstFrame + 1;
                var data = new W3dAnimationChannelDatum[numElements];

                for (var i = 0; i < numElements; i++)
                {
                    data[i] = W3dAnimationChannelDatum.Parse(reader, result.ChannelType);
                }

                result.Data = data;

                result.NumPadBytes = (uint)(context.CurrentEndPosition - reader.BaseStream.Position);
                reader.BaseStream.Seek((int)result.NumPadBytes, SeekOrigin.Current);

                return result;
            }));
        }
Beispiel #5
0
        internal static W3dMotionChannel Parse(BinaryReader reader, W3dParseContext context)
        {
            return(ParseChunk(reader, context, header =>
            {
                var zero = reader.ReadByte();
                if (zero != 0)
                {
                    throw new InvalidDataException();
                }

                var result = new W3dMotionChannel
                {
                    DeltaType = reader.ReadByteAsEnum <W3dMotionChannelDeltaType>(),
                    VectorLength = reader.ReadByte(),
                    ChannelType = reader.ReadByteAsEnum <W3dAnimationChannelType>(),
                    NumTimeCodes = reader.ReadUInt16(),
                    Pivot = reader.ReadUInt16()
                };

                W3dAnimationChannel.ValidateChannelDataSize(result.ChannelType, result.VectorLength);

                switch (result.DeltaType)
                {
                case W3dMotionChannelDeltaType.TimeCoded:
                    result.Data = W3dMotionChannelTimeCodedData.Parse(reader, result.NumTimeCodes, result.ChannelType);
                    break;

                case W3dMotionChannelDeltaType.Delta4:
                    result.Data = W3dMotionChannelAdaptiveDeltaData.Parse(reader, result.NumTimeCodes, result.ChannelType, result.VectorLength, W3dAdaptiveDeltaBitCount.FourBits);
                    break;

                case W3dMotionChannelDeltaType.Delta8:
                    result.Data = W3dMotionChannelAdaptiveDeltaData.Parse(reader, result.NumTimeCodes, result.ChannelType, result.VectorLength, W3dAdaptiveDeltaBitCount.EightBits);
                    break;

                default:
                    throw new InvalidDataException();
                }

                return result;
            }));
        }