void AddReplay(ScrollPanelWidget list, string filename, ScrollItemWidget template)
 {
     var item = ScrollItemWidget.Setup(template,
         () => currentReplay != null && currentReplay.Filename == filename,
         () => SelectReplay(filename));
     var f = Path.GetFileName(filename);
     item.Get<LabelWidget>("TITLE").GetText = () => f;
     list.AddChild(item);
 }
        void PopulateObjectivesList(MissionObjectives mo, ScrollPanelWidget parent, ContainerWidget template)
        {
            parent.RemoveChildren();

            foreach (var o in mo.Objectives.OrderBy(o => o.Type))
            {
                var objective = o; // Work around the loop closure issue in older versions of C#
                var widget = template.Clone();

                var label = widget.Get<LabelWidget>("OBJECTIVE_TYPE");
                label.GetText = () => objective.Type == ObjectiveType.Primary ? "Primary" : "Secondary";

                var checkbox = widget.Get<CheckboxWidget>("OBJECTIVE_STATUS");
                checkbox.IsChecked = () => objective.State != ObjectiveState.Incomplete;
                checkbox.GetCheckType = () => objective.State == ObjectiveState.Completed ? "checked" : "crossed";
                checkbox.GetText = () => objective.Description;

                parent.AddChild(widget);
            }
        }
Beispiel #3
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        void AddAsset(ScrollPanelWidget list, string filepath, ScrollItemWidget template)
        {
            var filename = Path.GetFileName(filepath);
            var item = ScrollItemWidget.Setup(template,
                () => currentFilename == filename,
                () => { LoadAsset(filename); });
            item.Get<LabelWidget>("TITLE").GetText = () => filepath;
            item.IsVisible = () =>
            {
                bool visible;
                if (assetVisByName.TryGetValue(filepath, out visible))
                    return visible;

                visible = FilterAsset(filepath);
                assetVisByName.Add(filepath, visible);
                return visible;
            };

            list.AddChild(item);
        }
        void AddAsset(ScrollPanelWidget list, string filepath, ScrollItemWidget template)
        {
            var sprite = Path.GetFileNameWithoutExtension(filepath);
            var item = ScrollItemWidget.Setup(template,
                                              () => spriteImage.Image == sprite,
                                              () => LoadAsset(sprite));
            item.Get<LabelWidget>("TITLE").GetText = () => filepath;

            list.AddChild(item);
        }
Beispiel #5
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 void AddReplay(ScrollPanelWidget list, string filename, LabelWidget template)
 {
     var entry = template.Clone() as LabelWidget;
     entry.Id = "REPLAY_";
     entry.GetText = () => "   {0}".F(Path.GetFileName(filename));
     entry.GetBackground = () => (CurrentReplay == filename) ? "dialog2" : null;
     entry.OnMouseDown = mi => { if (mi.Button != MouseButton.Left) return false; CurrentReplay = filename; return true; };
     entry.IsVisible = () => true;
     list.AddChild(entry);
 }
        void AddAsset(ScrollPanelWidget list, string filepath, ScrollItemWidget template)
        {
            var filename = Path.GetFileName(filepath);
            var item = ScrollItemWidget.Setup(template,
                () => spriteWidget.Image == filename,
                () => { filenameInput.Text = filename; LoadAsset(filename); });
            item.Get<LabelWidget>("TITLE").GetText = () => filepath;

            list.AddChild(item);
        }