Beispiel #1
0
 public Reloads(Actor self, ReloadsInfo info)
 {
     Info           = info;
     remainingTicks = info.Period;
     la             = self.Trait <LimitedAmmo>();
     previousAmmo   = la.GetAmmoCount();
 }
Beispiel #2
0
 public Reloads(Actor self, ReloadsInfo info)
 {
     Info           = info;
     remainingTicks = info.Period;
     la             = self.Trait <LimitedAmmo>();
 }