public CustomAppearsOnRadar(Actor self, CustomAppearsOnRadarInfo info) { productionQueues = self.TraitsImplementing <ProductionQueue>(); this.info = info; clockCells.Add(new CVec(1, 1)); clockCells.Add(new CVec(2, 1)); clockCells.Add(new CVec(3, 1)); clockCells.Add(new CVec(4, 1)); clockCells.Add(new CVec(4, 2)); clockCells.Add(new CVec(4, 3)); clockCells.Add(new CVec(4, 4)); clockCells.Add(new CVec(3, 4)); clockCells.Add(new CVec(2, 4)); clockCells.Add(new CVec(1, 4)); clockCells.Add(new CVec(1, 3)); clockCells.Add(new CVec(1, 2)); }
public CustomAppearsOnRadar(CustomAppearsOnRadarInfo info) { this.info = info; }