Beispiel #1
0
 void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
 {
     fuelReserve.RemoveCapacity(info.Capacity);
     fuelReserve = newOwner.PlayerActor.Trait <Fueltank>();
     fuelReserve.AddCapacity(info.Capacity);
 }
Beispiel #2
0
 void INotifyCreated.Created(Actor self)
 {
     fuelReserve.AddCapacity(info.Capacity);
 }