Beispiel #1
0
		private static IntPtr CreateBasedOn(IRGenerator basedOn, string name)
		{
			IntPtr handle;
			int status = SafeNativeMethods.xnCreateMockNodeBasedOn(basedOn.Context.InternalObject, 
				basedOn.InternalObject, name, out handle);
			WrapperUtils.ThrowOnError(status);
			return handle;
		}
        private static IntPtr CreateBasedOn(IRGenerator basedOn, string name)
        {
            IntPtr handle;
            int    status = SafeNativeMethods.xnCreateMockNodeBasedOn(basedOn.Context.InternalObject,
                                                                      basedOn.InternalObject, name, out handle);

            WrapperUtils.ThrowOnError(status);
            return(handle);
        }
Beispiel #3
0
        private ProductionNode CreateProductionNodeObject(IntPtr nodeHandle, NodeType? type)
        {
            lock (this)
            {
                if (!this.allNodes.ContainsKey(nodeHandle))
                {
                    if (type == null)
                    {
                        IntPtr pNodeInfo = SafeNativeMethods.xnGetNodeInfo(nodeHandle);
                        type = NodeInfo.FromNative(pNodeInfo).Description.Type;
                    }

                    ProductionNode node;

                    switch (type)
                    {
                        case NodeType.Device:
                            node = new Device(this, nodeHandle, true);
                            break;
                        case NodeType.Depth:
                            node = new DepthGenerator(this, nodeHandle, true);
                            break;
                        case NodeType.Image:
                            node = new ImageGenerator(this, nodeHandle, true);
                            break;
                        case NodeType.Audio:
                            node = new AudioGenerator(this, nodeHandle, true);
                            break;
                        case NodeType.IR:
                            node = new IRGenerator(this, nodeHandle, true);
                            break;
                        case NodeType.User:
                            node = new UserGenerator(this, nodeHandle, true);
                            break;
                        case NodeType.Recorder:
                            node = new Recorder(this, nodeHandle, true);
                            break;
                        case NodeType.Player:
                            node = new Player(this, nodeHandle, true);
                            break;
                        case NodeType.Gesture:
                            node = new GestureGenerator(this, nodeHandle, true);
                            break;
                        case NodeType.Scene:
                            node = new SceneAnalyzer(this, nodeHandle, true);
                            break;
                        case NodeType.Hands:
                            node = new HandsGenerator(this, nodeHandle, true);
                            break;
                        case NodeType.Codec:
                            node = new Codec(this, nodeHandle, true);
                            break;
                        case NodeType.ProductionNode:
                            node = new ProductionNode(this, nodeHandle, true);
                            break;
                        case NodeType.Generator:
                            node = new Generator(this, nodeHandle, true);
                            break;
                        case NodeType.MapGenerator:
                            node = new MapGenerator(this, nodeHandle, true);
                            break;
                        case NodeType.ScriptNode:
                            node = new ScriptNode(this, nodeHandle, true);
                            break;
                        default:
                            throw new NotImplementedException("C# wrapper: Unknown generator type!");
                    }
                    this.allNodes[nodeHandle] = node;
                }

                return this.allNodes[nodeHandle];
            } // lock
        }
Beispiel #4
0
			private string InitialiseImage()
			{
				string messages = "";

				MapOutputMode imageMode = new MapOutputMode();
				imageMode.XRes = FSize.Width;
				imageMode.YRes = FSize.Height;
				imageMode.FPS = 30;

				if (Mode == ImageNodeMode.RGB)
				{
					if (FIRGenerator != null)
					{
						FIRGenerator.StopGenerating();
						FIRGenerator.Dispose();
					}
					FRGBGenerator = new ImageGenerator(FState.Context);

					FRGBGenerator.MapOutputMode = imageMode;
					Image.Image.Initialise(FSize, TColorFormat.RGB8);

					if (FState.DepthGenerator.AlternativeViewpointCapability.IsViewpointSupported(FRGBGenerator))
					{
						FState.DepthGenerator.AlternativeViewpointCapability.SetViewpoint(FRGBGenerator);
					}
					else
					{
						messages += "AlternativeViewportCapability not supported\n";
					}
					FRGBGenerator.StartGenerating();
				}
				else
				{
					if (FRGBGenerator != null)
					{
						FRGBGenerator.StopGenerating();
						FRGBGenerator.Dispose();
					}
					FIRGenerator = new IRGenerator(FState.Context);
					FIRGenerator.MapOutputMode = imageMode;
					FIRGenerator.StartGenerating();

					Image.Image.Initialise(FSize, TColorFormat.L16);
				}

				return messages;
			}
		private void Initialise()
		{
			try
			{
				FMode = FPinInMode[0];
				Size size = new Size(640, 480);

				if (FMode == ImageNodeMode.RGB)
				{
					FImageGenerator = new ImageGenerator(FState.Context);
					FImageImage.Image.Initialise(size, TColourFormat.RGB8);
					FState.DepthGenerator.AlternativeViewpointCapability.SetViewpoint(FImageGenerator);
					FImageGenerator.StartGenerating();
				}
				else
				{
					FIRGenerator = new IRGenerator(FState.Context);
					FImageImage.Image.Initialise(size, TColourFormat.L16);
					FIRGenerator.StartGenerating();
				}
				
				FImageDepth.Image.Initialise(size, TColourFormat.L16);
				FImageWorld.Image.Initialise(size, TColourFormat.RGB32F);

				FPinOutImageImage[0] = FImageImage.Link;
				FPinOutImageDepth[0] = FImageDepth.Link;
				FPinOutImageWorld[0] = FImageWorld.Link;

				for (int x = 0; x < 640; x++)
					for (int y = 0; y < 480; y++)
					{
						FProjective[x + y * 640].X = x;
						FProjective[x + y * 640].Y = y;
					}

				FState.Update += new EventHandler(FState_Update);

				FStatus = "OK";
			}
			catch (StatusException e)
			{
				FStatus = e.Message;
			}
		}
Beispiel #6
0
		private ProductionNode CreateProductionNodeObject(IntPtr nodeHandle, NodeType? type)
		{
			lock (this)
			{
				if (!this.allNodes.ContainsKey(nodeHandle))
				{
					if (type == null)
					{
						IntPtr pNodeInfo = SafeNativeMethods.xnGetNodeInfo(nodeHandle);
                        type = NodeInfo.FromNative(pNodeInfo).Description.Type;
					}

					ProductionNode node;

                   	// start with concrete types
                    if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.Device))
                    {
                        node = new Device(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.Depth))
                    {
                        node = new DepthGenerator(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.Image))
                    {
                        node = new ImageGenerator(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.Audio))
                    {
                        node = new AudioGenerator(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.IR))
                    {
                        node = new IRGenerator(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.User))
                    {
                        node = new UserGenerator(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.Recorder))
                    {
                        node = new Recorder(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.Player))
                    {
                        node = new Player(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.Gesture))
                    {
                        node = new GestureGenerator(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.Scene))
                    {
                        node = new SceneAnalyzer(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.Hands))
                    {
                        node = new HandsGenerator(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.Codec))
                    {
                        node = new Codec(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.ScriptNode))
                    {
                        node = new ScriptNode(this, nodeHandle, true);
                    }
                    // move on to abstract types
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.MapGenerator))
                    {
                        node = new MapGenerator(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.Generator))
                    {
                        node = new Generator(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.ProductionNode))
                    {
                        node = new ProductionNode(this, nodeHandle, true);
                    }
                    else
                    {
                        throw new NotImplementedException("C# wrapper: Unknown generator type!");
                    }

					this.allNodes[nodeHandle] = node;
				}

				return this.allNodes[nodeHandle];
			} // lock
		}
Beispiel #7
0
        private ProductionNode CreateProductionNodeObject(IntPtr nodeHandle, NodeType?type)
        {
            lock (this)
            {
                if (!this.allNodes.ContainsKey(nodeHandle))
                {
                    if (type == null)
                    {
                        IntPtr pNodeInfo = SafeNativeMethods.xnGetNodeInfo(nodeHandle);
                        type = NodeInfo.FromNative(pNodeInfo).Description.Type;
                    }

                    ProductionNode node;

                    // start with concrete types
                    if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.Device))
                    {
                        node = new Device(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.Depth))
                    {
                        node = new DepthGenerator(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.Image))
                    {
                        node = new ImageGenerator(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.Audio))
                    {
                        node = new AudioGenerator(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.IR))
                    {
                        node = new IRGenerator(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.User))
                    {
                        node = new UserGenerator(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.Recorder))
                    {
                        node = new Recorder(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.Player))
                    {
                        node = new Player(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.Gesture))
                    {
                        node = new GestureGenerator(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.Scene))
                    {
                        node = new SceneAnalyzer(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.Hands))
                    {
                        node = new HandsGenerator(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.Codec))
                    {
                        node = new Codec(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.ScriptNode))
                    {
                        node = new ScriptNode(this, nodeHandle, true);
                    }
                    // move on to abstract types
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.MapGenerator))
                    {
                        node = new MapGenerator(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.Generator))
                    {
                        node = new Generator(this, nodeHandle, true);
                    }
                    else if (SafeNativeMethods.xnIsTypeDerivedFrom(type.Value, NodeType.ProductionNode))
                    {
                        node = new ProductionNode(this, nodeHandle, true);
                    }
                    else
                    {
                        throw new NotImplementedException("C# wrapper: Unknown generator type!");
                    }

                    this.allNodes[nodeHandle] = node;
                }

                return(this.allNodes[nodeHandle]);
            }             // lock
        }
 public MockIRGenerator(Context context, IRGenerator basedOn) :
     this(context, basedOn, null)
 {
 }
 public MockIRGenerator(Context context, IRGenerator basedOn, string name) :
     this(context, CreateBasedOn(basedOn, name), false)
 {
 }
Beispiel #10
0
		public MockIRGenerator(Context context, IRGenerator basedOn) :
			this(context, basedOn, null)
		{
		}
Beispiel #11
0
		public MockIRGenerator(Context context, IRGenerator basedOn, string name) :
			this(context, CreateBasedOn(basedOn, name), false)
		{
		}
Beispiel #12
0
        private ProductionNode CreateProductionNodeObject(IntPtr nodeHandle, NodeType?type)
        {
            lock (this)
            {
                if (!this.allNodes.ContainsKey(nodeHandle))
                {
                    if (type == null)
                    {
                        IntPtr pNodeInfo = SafeNativeMethods.xnGetNodeInfo(nodeHandle);
                        type = SafeNativeMethods.xnNodeInfoGetDescription(pNodeInfo).Type;
                    }

                    ProductionNode node;

                    switch (type)
                    {
                    case NodeType.Device:
                        node = new Device(this, nodeHandle, true);
                        break;

                    case NodeType.Depth:
                        node = new DepthGenerator(this, nodeHandle, true);
                        break;

                    case NodeType.Image:
                        node = new ImageGenerator(this, nodeHandle, true);
                        break;

                    case NodeType.Audio:
                        node = new AudioGenerator(this, nodeHandle, true);
                        break;

                    case NodeType.IR:
                        node = new IRGenerator(this, nodeHandle, true);
                        break;

                    case NodeType.User:
                        node = new UserGenerator(this, nodeHandle, true);
                        break;

                    case NodeType.Recorder:
                        node = new Recorder(this, nodeHandle, true);
                        break;

                    case NodeType.Player:
                        node = new Player(this, nodeHandle, true);
                        break;

                    case NodeType.Gesture:
                        node = new GestureGenerator(this, nodeHandle, true);
                        break;

                    case NodeType.Scene:
                        node = new SceneAnalyzer(this, nodeHandle, true);
                        break;

                    case NodeType.Hands:
                        node = new HandsGenerator(this, nodeHandle, true);
                        break;

                    case NodeType.Codec:
                        node = new Codec(this, nodeHandle, true);
                        break;

                    case NodeType.ProductionNode:
                        node = new ProductionNode(this, nodeHandle, true);
                        break;

                    case NodeType.Generator:
                        node = new Generator(this, nodeHandle, true);
                        break;

                    case NodeType.MapGenerator:
                        node = new MapGenerator(this, nodeHandle, true);
                        break;

                    case NodeType.ScriptNode:
                        node = new ScriptNode(this, nodeHandle, true);
                        break;

                    default:
                        throw new NotImplementedException("C# wrapper: Unknown generator type!");
                    }
                    this.allNodes[nodeHandle] = node;
                }

                return(this.allNodes[nodeHandle]);
            }             // lock
        }