private void Events_OnGestureUpdated(Player nativePlayer, EPlayerGesture gesture) { var player = GetUnturnedPlayer(nativePlayer) !; var @event = new UnturnedPlayerGestureUpdatedEvent(player, gesture); Emit(@event); }
private void PlayerAnimator_OnGestureChanged_Global(PlayerAnimator animator, EPlayerGesture gesture) { var player = GetUnturnedPlayer(animator.player) !; var @event = new UnturnedPlayerGestureUpdatedEvent(player, gesture); Emit(@event); }