private void LoadGraphics()
        {
            var bottomleft  = new PolarGraphicCoordinate(Coord1.Target, Width, Coord1.PerpendicularNegative().AngleDegree);
            var topleft     = new PolarGraphicCoordinate(Coord1.Target, Width, Coord1.PerpendicularPositive().AngleDegree);
            var topright    = new PolarGraphicCoordinate(Coord2.Origin, Width, Coord2.PerpendicularPositive().AngleDegree);
            var bottomright = new PolarGraphicCoordinate(Coord2.Origin, Width, Coord2.PerpendicularNegative().AngleDegree);

            _square = new Square(bottomleft.Target, topleft.Target, topright.Target, bottomright.Target, Color);
        }
Beispiel #2
0
 public Segment(PolarGraphicCoordinate polargraphiccoordinate, Color color, double width, uint priority)
 {
     this.Origin   = polargraphiccoordinate.Origin;
     this.Target   = polargraphiccoordinate.Target;
     this.Color    = color;
     this.Width    = width;
     this.Priority = priority;
     LoadGraphics();
 }
        public SegmentJunction(PolarGraphicCoordinate coord1, PolarGraphicCoordinate coord2, Color color, double width, uint priority)
        {
            this.Coord1   = coord1;
            this.Coord2   = coord2;
            this.Color    = color;
            this.Width    = width;
            this.Priority = priority;

            LoadGraphics();
        }
Beispiel #4
0
        private void LoadGraphics()
        {
            PolarGraphicCoordinate pgc = new PolarGraphicCoordinate(Origin, Target);

            var topleft     = new PolarGraphicCoordinate(Origin, Width, pgc.PerpendicularPositive().AngleDegree);
            var bottomleft  = new PolarGraphicCoordinate(Origin, Width, pgc.PerpendicularNegative().AngleDegree);
            var topright    = new PolarGraphicCoordinate(Target, Width, pgc.PerpendicularPositive().AngleDegree);
            var bottomright = new PolarGraphicCoordinate(Target, Width, pgc.PerpendicularNegative().AngleDegree);

            var y  = topleft.Target.Y - bottomleft.Target.Y;
            var y0 = topleft.Target.Y - topright.Target.Y;
            var y2 = topright.Target.Y - bottomleft.Target.Y;
            var y3 = topright.Target.Y - bottomright.Target.Y;
            var y4 = bottomleft.Target.Y - bottomright.Target.Y;

            _square = new Square(bottomleft.Target, topleft.Target, topright.Target, bottomright.Target, Color);
        }