Beispiel #1
0
 public void ResetTick()
 {
     using (_timeLock.NewWriteLock()) {
         _startTick = PerformanceCounter.GetCurrent();
         _lastTick  = _startTick;
     }
 }
Beispiel #2
0
        private void WorkerThreadProc(object param)
        {
            ResetTick();
            while (_shouldContinue)
            {
                var      isSuspended = IsSuspended;
                GameTime gameTime;

                if (!isSuspended)
                {
                    var    nowTick = PerformanceCounter.GetCurrent();
                    double delta, total;
                    using (_timeLock.NewReadLock()) {
                        delta = PerformanceCounter.GetDuration(_lastTick, nowTick);
                        total = PerformanceCounter.GetDuration(_startTick, nowTick);
                    }
                    gameTime = new GameTime(TimeSpan.FromMilliseconds(delta), TimeSpan.FromMilliseconds(total));
                    Update(gameTime);
                    Time = gameTime;

                    _lastTick = nowTick;
                }
                else
                {
                    gameTime = Time;
                }

                Draw(gameTime);

                if (!isSuspended)
                {
                    while (_actionQueue.Count > 0)
                    {
                        var item = _actionQueue.Dequeue();
                        item.Action(item.State);
                    }
                }
            }
            _exitingEvent.Set();
        }