public void Load(BinaryReader reader) { meshName = MBUtil.LoadString(reader); uint flags = reader.ReadUInt32(); materialName = MBUtil.LoadString(reader); MBBrfFrame oneFrame = new MBBrfFrame(); frames = new List <MBBrfFrame>(1) { oneFrame }; if (globalVersion != 0) { int offset = 1 << 16; uint ret = (uint)(flags & offset); if (ret == offset) { globalVersion = 1; } else { globalVersion = 2; } } MBUtil.LoadVector(reader, ref frames[0].pos); uint v = MBUtil.LoadUInt32(reader); List <TmpSkinning> tmpRig = new List <TmpSkinning>(); for (int i = 0; i < v; i++) { TmpSkinning tmpR = new TmpSkinning(); tmpR.Load(reader); tmpRig.Add(tmpR); } int k; k = MBUtil.LoadInt32(reader); for (int i = 0; i < k; i++) { if (i == 0) { frames[0].Load(reader); } else { MBBrfFrame frame = new MBBrfFrame(); frame.Load(reader); frames.Add(frame); } } v = MBUtil.LoadUInt32(reader); Vertex = new List <MBBrfVert>(); for (uint i = 0; i < v; i++) { MBBrfVert vert = new MBBrfVert() { globalVersion = globalVersion }; vert.Load(reader); vertex.Add(vert); } v = MBUtil.LoadUInt32(reader); faces = new List <MBBrfFace>(); for (uint i = 0; i < v; i++) { MBBrfFace face = new MBBrfFace() { globalVersion = globalVersion }; face.Load(reader); faces.Add(face); } skinning = new List <MBBrfSkinning>(); for (int i = 0; i < oneFrame.pos.Count; i++) { skinning.Add(new MBBrfSkinning()); } if (tmpRig.Count > 0) { MBUtil.TmpRigging2Rigging(ref tmpRig, ref skinning); } else { skinning.Clear(); } }
public void Load(BinaryReader reader, string str = null) { string firstWord = null; if (string.IsNullOrEmpty(str)) { firstWord = MBUtil.LoadString(reader); } else { faces = new List <List <int> >(); firstWord = str; if (firstWord == "manifold") { type = Type.MANIFOLD; MBUtil.LoadVector(reader, ref pos); int k = MBUtil.LoadInt32(reader); for (int i = 0; i < k; i++) { ori = MBUtil.LoadInt32(reader); int h = MBUtil.LoadInt32(reader); List <int> v = new List <int>(); for (int j = 0; j < h; j++) { int pp = MBUtil.LoadInt32(reader); v.Add(pp); } faces.Add(v); } } else if (firstWord == "capsule") { type = Type.CAPSULE; radius = MBUtil.LoadFloat(reader); center = MBUtil.LoadPoint3F(reader); dir = MBUtil.LoadPoint3F(reader); flags = MBUtil.LoadUInt32(reader); } else if (firstWord == "sphere") { type = Type.SPHERE; radius = MBUtil.LoadFloat(reader); center = MBUtil.LoadPoint3F(reader); flags = MBUtil.LoadUInt32(reader); } else if (firstWord == "face") { type = Type.FACE; MBUtil.LoadVector(reader, ref pos); int k = pos.Count; List <int> aface = new List <int>(); for (int i = 0; i < k; i++) { aface.Add(i); } faces.Add(aface); flags = MBUtil.LoadUInt32(reader); } else { Console.WriteLine(string.Format("Unknown body (collision mesh) type `{0}`\n", firstWord)); } } }
public void Load(BinaryReader reader) { time = MBUtil.LoadInt32(reader); MBUtil.LoadVector(reader, ref pos); MBUtil.LoadVector(reader, ref norm); }