Beispiel #1
0
 public GameConfigXml()
 {
     GraphicConfig = new GameGraphicConfigXml();
     AudioConfig   = new GameAudioConfigXml();
     LocateConfig  = new GameLocateConfigXml();
     ModConfig     = new GameModConfigXml();
     NetworkConfig = new GameNetworkConfigXml();
     CoreConfig    = new GameCoreConfigXml();
     InputConfig   = new GameInputConfigXml();
 }
Beispiel #2
0
 public GameConfigXml()
 {
     GraphicConfig   = new GameGraphicConfigXml();
     AudioConfig     = new GameAudioConfigXml();
     LocateConfig    = new GameLocateConfigXml();
     ModConfig       = new GameModConfigXml();
     NetworkConfig   = new GameNetworkConfigXml();
     CoreConfig      = new GameCoreConfigXml();
     InputConfig     = new GameInputConfigXml();
     ResourcesConfig = new GameResourcesConfigXml();
     PluginConfig    = new GamePluginsConfigXml();
 }