Beispiel #1
0
        public static void Write(Stream stream, Dictionary <string, List <Place> > entries)
        {
            var barEntries = new List <Bar.Entry>
            {
                new Bar.Entry
                {
                    Name   = "tmp",
                    Stream = new MemoryStream()
                }
            };

            foreach (var placeGroup in entries)
            {
                var memoryStream = new MemoryStream();
                Write(memoryStream, placeGroup.Value);

                barEntries.Add(new Bar.Entry
                {
                    Name   = placeGroup.Key,
                    Stream = memoryStream,
                    Type   = Bar.EntryType.List
                });
            }
            ;

            Bar.Write(stream, barEntries);

            foreach (var barEntry in barEntries)
            {
                barEntry.Stream.Dispose();
            }
        }
Beispiel #2
0
        public Stream toStream()
        {
            Stream stream = new MemoryStream();

            Bar.Entry MotionEntry = new Bar.Entry();
            MotionEntry.Type   = Bar.EntryType.Motion;
            MotionEntry.Index  = MotionIndex;
            MotionEntry.Name   = MotionName;
            MotionEntry.Stream = MotionFile.toStream();

            Bar.Entry TriggerEntry = new Bar.Entry();
            TriggerEntry.Type   = Bar.EntryType.MotionTriggers;
            TriggerEntry.Index  = TriggerIndex;
            TriggerEntry.Name   = TriggerName;
            TriggerEntry.Stream = (MotionTriggerFile != null) ? MotionTriggerFile.toStream() : new MemoryStream();

            Bar.Write(stream, new List <Bar.Entry> {
                MotionEntry, TriggerEntry
            });

            stream.Position = 0;
            return(stream);
        }