Beispiel #1
0
        void InitializeOpenGL()
        {
            ourDisplay = egl.GetDisplay(new EGLNativeDisplayType(IntPtr.Zero));

            int major, minor;
            bool ret = egl.Initialize(ourDisplay, out major, out minor);

            EGLConfig[] configs = new EGLConfig[10];
            int[] attribList = new int[]
            {
                egl.EGL_RED_SIZE, 5,
                egl.EGL_GREEN_SIZE, 6,
                egl.EGL_BLUE_SIZE, 5,
                egl.EGL_DEPTH_SIZE, 16 ,
                egl.EGL_SURFACE_TYPE, egl.EGL_WINDOW_BIT,
                egl.EGL_STENCIL_SIZE, egl.EGL_DONT_CARE,
                egl.EGL_NONE, egl.EGL_NONE
            };

            int numConfig;
            if (!egl.ChooseConfig(ourDisplay, attribList, configs, configs.Length, out numConfig) || numConfig < 1)
                throw new InvalidOperationException("Unable to choose config.");

            ourConfig = configs[0];
            ourContext = egl.CreateContext(ourDisplay, ourConfig, EGLContext.None, null);
        }
Beispiel #2
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        public static EGLSurface CreatePbufferSurface(EGLDisplay dpy, EGLConfig config, int[] attrib_list)
        {
            IntPtr     ptr = eglCreatePbufferSurface(dpy, config, attrib_list);
            EGLSurface ret = new EGLSurface();

            ret.Pointer = ptr;
            return(ret);
        }
Beispiel #3
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        public static EGLContext CreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, int[] attrib_list)
        {
            IntPtr ptr = eglCreateContext(dpy, config, share_context, attrib_list);

            EGLContext ret = new EGLContext();

            ret.Pointer = ptr;
            return(ret);
        }
Beispiel #4
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Datei: egl.cs Projekt: koush/Xaml
 public static extern EGLSurface CreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, int[] attrib_list);
Beispiel #5
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Datei: egl.cs Projekt: koush/Xaml
 public static extern EGLSurface CreatePbufferFromClientBuffer(EGLDisplay dpy, int buftype, EGLClientBuffer buffer, EGLConfig config, int[] attrib_list);
Beispiel #6
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Datei: egl.cs Projekt: koush/Xaml
 public static EGLSurface CreateWindowSurface(EGLDisplay dpy, EGLConfig config, IntPtr win, int[] attrib_list)
 {
     IntPtr ptr = eglCreateWindowSurface(dpy, config,  win, attrib_list);
     EGLSurface ret = new EGLSurface();
     ret.Pointer = ptr;
     return ret;
 }
Beispiel #7
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Datei: egl.cs Projekt: koush/Xaml
 public static extern EGLSurface CreatePbufferSurface(EGLDisplay dpy, EGLConfig config, int[] attrib_list);
Beispiel #8
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Datei: egl.cs Projekt: koush/Xaml
 public static extern bool GetConfigAttrib(EGLDisplay dpy, EGLConfig config, int attribute, out int value);
Beispiel #9
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Datei: egl.cs Projekt: koush/Xaml
 static extern IntPtr eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, IntPtr win, int[] attrib_list);
Beispiel #10
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 static extern IntPtr eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, int[] attrib_list);
Beispiel #11
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Datei: egl.cs Projekt: koush/Xaml
 public static extern bool ChooseConfig(EGLDisplay dpy, int[] attrib_list, EGLConfig[] configs, int config_size, out int num_config);
Beispiel #12
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 static extern IntPtr eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, int[] attrib_list);
Beispiel #13
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Datei: egl.cs Projekt: koush/Xaml
 static extern IntPtr eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, int[] attrib_list);
Beispiel #14
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 public static extern EGLSurface CreatePbufferFromClientBuffer(EGLDisplay dpy, int buftype, EGLClientBuffer buffer, EGLConfig config, int[] attrib_list);
Beispiel #15
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 public static extern EGLSurface CreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, int[] attrib_list);
Beispiel #16
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 public static extern bool GetConfigAttrib(EGLDisplay dpy, EGLConfig config, int attribute, out int value);
Beispiel #17
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 static extern IntPtr eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, int[] attrib_list);
Beispiel #18
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 static extern IntPtr eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, IntPtr win, int[] attrib_list);
Beispiel #19
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Datei: egl.cs Projekt: koush/Xaml
 public static EGLContext CreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, int[] attrib_list)
 {
     IntPtr ptr = eglCreateContext(dpy, config, share_context, attrib_list);
     EGLContext ret = new EGLContext();
     ret.Pointer = ptr;
     return ret;
 }
Beispiel #20
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Datei: egl.cs Projekt: koush/Xaml
 public static extern bool GetConfigs(EGLDisplay dpy, EGLConfig[] configs, int config_size, out int num_config);